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TangentFoxy
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SCP-Clicker
A clicker/idle game originally created for the 1-Bit Clicker jam on Itch.io
https://guard13007.itch.io/scp-clicker
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Make save location a setting, so that saves can be stored locally (portably)
#92
TangentFoxy
opened
7 months ago
0
SCPs really should be indexed by their number rather than the order things have been added
#91
TangentFoxy
opened
7 months ago
0
There really should be a ReadMe
#90
TangentFoxy
opened
7 months ago
0
Update version checker to use floating IP
#89
TangentFoxy
closed
4 years ago
1
Agents should die more often during expeditions
#88
TangentFoxy
opened
7 years ago
0
Ability to recognize incompatible future saves and refuse to load them
#87
TangentFoxy
opened
7 years ago
0
Add hook or something that makes it so I push new builds automatically when commiting instead of using ./build
#86
TangentFoxy
opened
7 years ago
1
update from master
#85
TangentFoxy
closed
7 years ago
0
Ability to save and load with multiple slots
#84
TangentFoxy
opened
7 years ago
0
Make the warning about no room for SCP containment pop up at the beginning of an expedition
#83
TangentFoxy
opened
7 years ago
0
Randomly obtained SCPs do not count as SCPs
#82
TangentFoxy
opened
7 years ago
0
Make savings accounts, banks, and mines cost go up more sharply than linear!
#81
TangentFoxy
opened
7 years ago
0
insurance?
#80
TangentFoxy
opened
7 years ago
0
sound should be able to be toggled on/off!
#79
TangentFoxy
opened
7 years ago
0
Better start conditions
#78
TangentFoxy
closed
7 years ago
1
There should be an exit confirmation prompt when Esc is hit
#77
TangentFoxy
closed
7 years ago
1
The tip about being careful with aggressive research should only show when automatic research is activated
#76
TangentFoxy
opened
7 years ago
0
SCP Count before automatic expeditions is unlocked should be higher
#75
TangentFoxy
closed
7 years ago
0
allow pressing spacebar to click where mouse is located
#74
TangentFoxy
closed
7 years ago
0
cleared_scp checks in events are not checked properly and can be triggered when they shouldn't be
#73
TangentFoxy
opened
7 years ago
3
Ability to increase speed of expeditions
#72
TangentFoxy
opened
7 years ago
0
It might be possible for the clockworks breach to occur multiple times at once
#71
TangentFoxy
closed
7 years ago
0
Finished 'ding' when expeditions are complete?
#70
TangentFoxy
closed
7 years ago
0
Warning sound when cash flow is negative?
#69
TangentFoxy
closed
7 years ago
1
tips and tipOnce data needs to be corrected and saved
#68
TangentFoxy
opened
7 years ago
0
SCPs are viewable through game over screen
#67
TangentFoxy
closed
7 years ago
1
Class D personnel auto-recruit strange visual bug
#66
TangentFoxy
closed
7 years ago
2
Strange behavior and possible crash condition when reading SCP descriptions
#65
TangentFoxy
opened
7 years ago
0
Mod support?
#64
TangentFoxy
opened
7 years ago
2
Copy-Paste of ideas from Xubuntu laptop
#63
TangentFoxy
opened
7 years ago
1
Minimum agent to Class D ratio
#62
TangentFoxy
closed
7 years ago
0
small patch to SCP-049's description
#61
KryptoFox
closed
7 years ago
0
icons[26] does not appear to trigger
#60
TangentFoxy
closed
7 years ago
1
version checking doesn't immediately respect current settings
#59
TangentFoxy
closed
7 years ago
0
Autosave needs to be optional!
#58
TangentFoxy
closed
7 years ago
0
SCP List
#57
KryptoFox
opened
7 years ago
0
[SCP-2395] $҉ 585.98
#56
TangentFoxy
closed
7 years ago
1
[SCP-2399] A Malfunctioning Destroyer
#55
TangentFoxy
closed
7 years ago
0
[SCP-131] The "Eye Pods"
#54
TangentFoxy
closed
7 years ago
0
[SCP-058] The Darkest Heart
#53
TangentFoxy
closed
7 years ago
0
[SCP-023] Black Shuck
#52
TangentFoxy
closed
7 years ago
0
[SCP-186] To End All Wars
#51
TangentFoxy
closed
7 years ago
0
[SCP-035] Possessive Mask
#50
TangentFoxy
closed
7 years ago
0
[SCP-1507] Pink Flamingos
#49
TangentFoxy
closed
7 years ago
1
[SCP-2135] 91st Street Station
#48
TangentFoxy
opened
7 years ago
0
[(27) SCP-092] Additional possible effect
#47
TangentFoxy
opened
7 years ago
0
Check all descriptions for accidents in formatting
#46
TangentFoxy
closed
7 years ago
0
Make new games start with some cash and cash flow
#45
TangentFoxy
closed
7 years ago
0
Make sure the game is paused when losing
#44
TangentFoxy
closed
7 years ago
0
Can hire a negative number of agents
#43
TangentFoxy
closed
7 years ago
0
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