Tater-Certified / LifeSteal

An implementation of the LifeSteal SMP, but fabric server side of course
Apache License 2.0
2 stars 2 forks source link

LifeSteal Server-side

A fabric server side implementation of the LifeSteal SMP.

This mod was forked from ModernAdventurer's LifeSteal Mod, please make sure to check it out as although there are quite a few changes this mod was based off of his.

Config

Configuration is purely managed through gamerules, here is a list of gamerules and what they do.

Gamerule Type Description Default
lifeSteal:playerKillOnly Boolean If a player should lose hearts when dying in any way other than to a player true
lifeSteal:banWhenMinHealth Boolean If a player should be banned when they reach the minimum health value true
lifeSteal:giftHearts Boolean If a player can trade a heart for a heart item true
lifeSteal:stealAmount Integer The amount of health that should be stolen upon death 2
lifeSteal:minPlayerHealth Integer The minimum health a player can reach before being banned if the value is below 1 it is automatically corrected to 1 1
lifeSteal:maxPlayerHealth Integer The maximum health a player can reach set to a value of 0 or below to disable 40
Additional Config options:
- Ritual Block: What block to use as the ritual block
Datapack Overriding:
  - Override "lifesteal\worldgen\configured_feature\heart_ore.json" to change amount of ores per vein
  - Override "lifesteal\worldgen\placed_feature\heart_ore.json" to change amount of veins per chunk

Aditional Notes: