Closed karl-police closed 1 year ago
There's a reason I don't set this, it makes props run their think function every frame and check all their animation swapping behaviour. That's pointlessly wasteful, the bug is in engine code in the mods you mention.
There's a reason I don't set this, it makes props run their think function every frame and check all their animation swapping behaviour. That's pointlessly wasteful, the bug is in engine code in the mods you mention.
apparently this isn't an issue in Portal 2
Does that mean Portal 2 has AnimateEveryFrame on by default?
It does not, the difference is that it doesn't do the clientside animation thing.
It does not, the difference is that it doesn't do the clientside animation thing.
I figured out m_bClientSideAnimation
later, but we can't set it. We could set it if the mod or game has NetProps
.
aaaaain't noo waaaay that this was it
animateeveryframe=1
😱
damn
there may be some mods that initialize this value on 0 so 🤷
what is that
ctx
thing even