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godot_pixelorama_importer
Godot 4.x plugin to import Pixelorama (.pxo) projects in Godot
MIT License
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Work with Pixelorama master version (uses godot 4)
#14
lw64
opened
3 months ago
0
Resources missing from exported game
#13
vibrant-reindeer
opened
6 months ago
0
Set update mode for "frame" property to UPDATE_DISCRETE.
#12
vibrant-reindeer
opened
6 months ago
1
Fixed path of animation library if external_save_path is empty.
#11
vibrant-reindeer
opened
7 months ago
3
Added Godot Texture Flags
#10
Lsbt1
opened
1 year ago
1
[refs #8][Godot 3] Add AnimationPlayer import
#9
Kerberross
opened
1 year ago
1
[Feature proposal] Import as Sprite and AnimationPlayer
#8
Kerberross
opened
1 year ago
6
Migrate addon to godot 4.0
#7
Kerberross
closed
1 year ago
9
Remove AtlasTexture from SpriteFrames import
#6
OverloadedOrama
closed
2 years ago
4
Format code and add static checks CI
#5
OverloadedOrama
closed
2 years ago
1
Added support for layer visibility and cel opacity
#4
mrtripie
closed
2 years ago
6
Added more types
#3
mystchonky
closed
3 years ago
1
Added ability to launch Pixelorama from within Editor
#2
mystchonky
closed
3 years ago
9
piskel?
#1
blurymind
closed
3 years ago
2