Open ljgdsq opened 6 months ago
我在init.lua头部加入了 package.cpath=package.cpath..";D:/GameEngine/ejoy2d/ejoy2d/?.dll;" package.path = package.path ..";D:/GameEngine/ejoy2d/ejoy2d/?.lua;D:/GameEngine/ejoy2d/examples/?.lua" require("LuaPanda").start("127.0.0.1", 8818);
ejoy2d github最新版 平台window10 64位。调试socket用的32位的,ejoy2d 调试要么断点不命中没要么断下的位置不是设置的位置,尝试过用emmylua调试,emmy直接空指针crash了
我在init.lua头部加入了 package.cpath=package.cpath..";D:/GameEngine/ejoy2d/ejoy2d/?.dll;" package.path = package.path ..";D:/GameEngine/ejoy2d/ejoy2d/?.lua;D:/GameEngine/ejoy2d/examples/?.lua" require("LuaPanda").start("127.0.0.1", 8818);