TerraformersMC / Biolith

A biome placement mod focusing on configurability and consistent distribution of modded biomes
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Biolith

A biome placement mod focusing on configurability and consistent distribution of modded biomes

Warning: Somewhat Experimental

This mod is still somewhat experimental. Biome selection strategies may change, resulting in biomes being placed at different locations in existing worlds.

Extent of Current Features

At this time, aside from any new things I've implemented and forgotten to update here, the following features are present:

Releases via Maven

The instructions below are for Biolith 1.2.0 for Minecraft 1.20.4+. If you are using earlier versions of Biolith, only Fabric/Quilt is supported, and the artifact ID is just biolith.

Much like Terraform API, add the Terraformers maven repository to your build.gradle:

repositories {
    maven {
        name = 'TerraformersMC'
        url = 'https://maven.terraformersmc.com/'
    }
}

And add the Biolith version for your loader (fabric, forge, or neoforge) to the dependencies section of build.gradle:

dependencies {
    modImplementation("com.terraformersmc:biolith-fabric:${project.biolith_version}")
}

If you wish to include Biolith in your mod for distribution, wrap the modImplementation() with an include()

Finally, set the Biolith version you want in gradle.properties:

biolith_version=1.2.0-beta.3

For convenience, Biolith can also be downloaded from Modrinth.

Examples

Check out Biolith Examples for a complete multi-loader biome placement implementation using Biolith, with examples of some of Biolith's capabilities. I will add more examples over time.