This packages the open-vector-editor web app as an electron tool that can be used on windows/mac/linux
windows -- go to the windows store https://www.microsoft.com/en-us/p/openvectoreditor/9nxcc5vc41k9?activetab=pivot:overviewtab and download it! (old instructions: download the .exe file and double click to install it)
Mac/Linux: Go to https://github.com/tnrich/ove-electron/releases and find the latest release for the platform you're on (win/mac/linux)
mac -- download the DMG file and double click to install it
linux -- download the .AppImage file and open a terminal. Run:
chmod +x Open-Vector-Editor-0.1.5.AppImage
./Open-Vector-Editor-0.1.5.AppImage
yarn
yarn start
cd open-vector-editor;
yarn link;
cd ove-electron;
yarn link open-vector-editor
<!-- comment in these lines in open-vector-editor nwb.config.js to speed up the build -->
esModules: console.log("commentMeBackOut") || false,
cjs: console.log("commentMeBackOut") || false
cd open-vector-editor;
yarn build; //this will now build only the UMD file that ove-electron uses
yarn deploy
sudo dpkg -i ./Downloads/ove-electron_1.5.0_arm64.deb
I've set up a single spectron test under /test
It can be run via yarn test
Unfortunately spectron doesn't support interacting with native dialogs so I'd need to mock those to have the tests be at all useful. I should probably do this sometime down the line. (note OVE itself is close to full test coverage https://github.com/TeselaGen/openVectorEditor)
These environment variables will need to be set in a local .env file:
APPLEID=yourstringhere //my apple id
//this needs to be an app-specific password (not just my apple password) https://appleid.apple.com/account/manage
APPLEIDPASS=yourstringhere
GH_TOKEN=yourstringhere
Bump the package.json version number Login to snapcraft (credentials under https://passwords.google.com/ --> ubuntu.com) snapcraft login Go to https://developer.apple.com/account and make sure all notices are signed
Build mac and linux:
yarn deploy
wait for it to finish
Edit the most recently pushed release to publish it
Keep all the files (the blockmap and latest.yml files as they are used by the auto-updater)
Commit changes
yarn generateChangelog
Windows needs to be built by appveyor. Hit the "New Build" button here to start the windows build - https://ci.appveyor.com/project/tnrich/ove-electron
after it finishes building it should automatically be pushed to the draft release page https://github.com/tnrich/ove-electron/releases
go to https://partner.microsoft.com/en-us/dashboard/products and add a new submission for the store using the appx file in the draft release
How auto-updating works : https://medium.com/@johndyer24/creating-and-deploying-an-auto-updating-electron-app-for-mac-and-windows-using-electron-builder-6a3982c0cee6
If apple notarize isn't working, this can help to troubleshoot: https://stackoverflow.com/questions/58358449/notarizing-electron-apps-throws-you-must-first-sign-the-relevant-contracts-on
If you're seeing an itunes signing in error, maybe the app specific password needs to be updated: https://david.dev/how-to-notarize-your-electron-app
If you're seeing this error: The request is missing an Authorization header field containing a valid macaroon You'll need to re-login to snapcraft.io (credentials under ubuntu.com)
snapcraft login