The-Huginn / party-game

2 stars 1 forks source link

Party Game

Hi, welcome to my small project , which I used as opportunity to learn doing many things from scratch 🚀. Including selfhosting on my own old PC now running Fedora Server 38, microservices architecture, separate frontend framework svelte and the whole DevOps and updates thing 🤯.

I got this idea from playing a drinking game once 🍺 (for the first time) and having great time 🥳. But it had its flaws such as running out of battery on one's phone and then the game would end for everybody. Furthermore, having tasks which noone likes does not help.

So in short this project has eventually turned into my small pet project 🐶.

With which I am not done yet! 🥳🚀

Running development mode

After cloning this project you would need to run all microservices as backend and then the frontend. Please ensure you are all the dependencies install.

Running quarkus microservices

All backend sources can be found under backend folder. You would first need to build all the dependencies 🚀

cd backend && mvn clean install

Then to run each backend microservice you would need to create separate terminal sessions and run in ech folder (game-service, task-game, assignment-game) the following

mvn clean quarkus:dev

Which will run each microservice on different port and having common container database.

Please note: running all microservices with testcontainers.reuse would result in working only single backend mode, as the database schema is always overriden

However you would need to create your own tasks for all modes, which can be found under section Populating tasks

Modes

Populating tasks

task-game

Due to more configurable parameters you will need to create your own json files under population/tasks/, where you can currently find a single template.json template for a task with all options.

Note for defining a basic task you actually need to define only payload.task.content but other options are advised to be filled in as well.

Then the following json files should have the following structure:

{
    "category": {
        "payload": {
            "name": "My Own Category",
            "description": "Very descriptive description of My Own Category"
        },
        "translations": [
            {
                "locale": "sk",
                "name": "Moja Vlastná Kategória",
                "description": "Veľmi užitočný popis Mojej Vlastnej Kategórie"
            }
        ]
    },
    "tasks": [
        <<template.json>>,
        <<template.json>>
    ]
}

where <<template.json>> is of type defined in template.json file.

assignment-game

Create your own import.sql file with the following structure of tasks:

INSERT INTO AbstractTask(id, taskType) VALUES(0, 1);
INSERT INTO TaskText(id, locale, content) VALUES(0, 'en', 'These are necessary rules 🥰');
INSERT INTO LocaleTaskText(taskText_id, taskText_locale, locale, content) VALUES(0, 'en', 'sk', 'Toto sú povinné pravidlá 🥰');

INSERT INTO AbstractTask(id, taskType) VALUES(1, 1);
INSERT INTO TaskText(id, locale, content) VALUES(1, 'en', 'My first task 😍');
INSERT INTO LocaleTaskText(taskText_id, taskText_locale, locale, content) VALUES(1, 'en', 'sk', 'Môj prvý task 😍');

where the first task is expected to be task explaining rules, thus not a real task. Note you will have to increase the first value as it is the id for the task, such as for AbstractTask it would be VALUES(id, 1) and then for the corresponding TaskText and LocaleTaskText it would be VALUES(id).

Running frontend service

You would need to move to frontend folder. Here run the following:

npm run dev -- --host

Omit -- -host part if you do not wish to expose the game on your IP address. Note you will not be able to connect to your website from another device.

Dependencies

For running Quarkus app you would need:

For runinng the frontend hosted on node server

Hosting your own instance

Please note, you will need to rewrite a bit more things especially domain name, paths etc. to ensure it will work in your environment.

K8s

Registry

Cloudflare tunnel

Deploy the cloudflare.yaml resource into your cluster. Please update value in start up arguments to fill in your token --token={token} for the tunnel. You can use a single tunnel and in the web UI you can manage the routing between hostnames and your kubernetes services.

Certificates TLS/SSL

If you are not using Cloudflare tunnels, then you will need to manage your certificates for HTTPS communication between your server and Cloudflare proxy.

Creating token for quarkus

If you would like to deploy directly to your cluster by running mvn clean install you will need to setup token for authentication. That can be achieved by the following commands.

  1. kubectl create sa quarkus
  2. kubectl create clusterrolebinding quarkus-binding --clusterrole quarkus-cluster --serviceaccount default:quarkus

Then for getting a token run the following kubectl create token quarkus