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TheAssemblyArmada
/
Chronoshift
An open source re-implementation of Red Alert written in C++.
GNU General Public License v2.0
171
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23
forks
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Added support FreeBSD
#314
Martinfx
closed
4 years ago
0
Is the file missing. I can't find it on the github. The documents are incomplete.
#313
ccg301
opened
4 years ago
2
Few fixes.
#312
tomsons26
closed
4 years ago
0
Introfix
#311
OmniBlade
closed
4 years ago
0
Implements Init_Heaps and Init_Game.
#310
OmniBlade
opened
4 years ago
0
Implements BuildingTypeClass::Init_Heap.
#309
OmniBlade
closed
4 years ago
0
Fixes some missing inits.
#308
tomsons26
closed
4 years ago
0
Implements Main_Game
#307
OmniBlade
closed
4 years ago
0
Fixes corrupt terrain objects in radar.
#306
tomsons26
closed
4 years ago
0
Cleans up Conquer_Clip_Text_Print.
#305
tomsons26
closed
4 years ago
0
Fixes Scroll button Y offset being off by a pixel.
#304
tomsons26
closed
4 years ago
0
Fixes a crash and heavy CPU usage in MessageBoxClass.
#303
tomsons26
closed
4 years ago
0
RadioClass changes.
#302
tomsons26
closed
4 years ago
0
Names Take_Damage arguments, renames DamageResultType enums.
#301
tomsons26
closed
4 years ago
0
Refactors FuseClass.
#300
tomsons26
closed
4 years ago
0
Changes to StageClass.
#299
tomsons26
opened
4 years ago
0
Implements few SidebarClass functions.
#298
tomsons26
closed
4 years ago
0
Implements Vox functions, renames few Vox enums.
#297
tomsons26
closed
4 years ago
0
Main Menu
#296
OmniBlade
closed
4 years ago
0
Expansions
#295
OmniBlade
closed
4 years ago
0
Fixes missing BaseClass virtuals.
#294
tomsons26
closed
4 years ago
0
Implements Foot, Building, Vessel Greatest_Threat.
#293
tomsons26
closed
4 years ago
0
Implements audio engine.
#292
OmniBlade
closed
4 years ago
0
Implements IPX Message_Handler.
#291
OmniBlade
closed
4 years ago
0
Implements ADPCM decoding functions.
#290
OmniBlade
closed
4 years ago
0
Implements PacketClass.
#289
OmniBlade
closed
4 years ago
0
Fixes vertical line drawing.
#288
OmniBlade
closed
4 years ago
0
Catch a recursive call in exception handler.
#287
tomsons26
closed
4 years ago
0
Fixes MSVC building the hooker code.
#286
OmniBlade
closed
4 years ago
0
Implements remaining RadarClass methods.
#285
OmniBlade
closed
4 years ago
0
Replaces Watcom's exception handler.
#284
tomsons26
closed
4 years ago
0
Implements Sound_Effect functions.
#283
tomsons26
closed
4 years ago
0
Changes required in preparation for Event code merge.
#282
tomsons26
opened
4 years ago
0
Implements EventClass::Execute cases.
#281
tomsons26
opened
4 years ago
0
Changes to hooking.
#280
tomsons26
closed
4 years ago
0
Corrects use of GamePtr, adds Set_Heap().
#279
ghost
closed
4 years ago
0
Fix to queue move key check in TechnoClass::Player_Assign_Mission().
#278
ghost
closed
4 years ago
0
Cleanup of vector classes, Adds Is_Empty().
#277
ghost
closed
4 years ago
0
Cleanup, reformatting and fixes for INIClass and GameINIClass.
#276
ghost
opened
4 years ago
0
Weapons firing two or more Bullets have their muzzle flashes inverted.
#275
tomsons26
opened
4 years ago
1
Fixes to TeamType and TriggerType members. Fixes to Coord_Spillage_List
#274
tomsons26
closed
4 years ago
0
Fixes MCV disappearing when un-deploying construction yard.
#273
tomsons26
closed
4 years ago
0
Debug log missing files when accessing though MixFile.
#272
tomsons26
opened
4 years ago
0
Fixes misaligned SessionClass struct.
#271
tomsons26
closed
4 years ago
0
GaugeClass thumb size can't be changed.
#270
tomsons26
opened
4 years ago
0
Corrections to Queue code.
#269
tomsons26
closed
4 years ago
0
Code_Pointers() is using undefined behavior to do type punning
#268
mvdhout1992
closed
4 years ago
2
Implements logging from captains_log submodule.
#267
OmniBlade
closed
4 years ago
0
Various additions.
#266
tomsons26
closed
4 years ago
0
Implements EgoClass.
#265
tomsons26
closed
4 years ago
0
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