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TheBlackfish
/
SweepElite
HTML5 game where multiple players are playing Minesweeper together. Only one game is active at a time
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Certain player information needs to be stored in the connection rather than sent to everyone
#122
TheBlackfish
closed
8 years ago
2
Newly registered players are not automatically added to the current game/needs to refresh
#121
TheBlackfish
closed
8 years ago
1
Websocket server should double-check player IDs when sent information just to prevent possible hack
#120
TheBlackfish
closed
8 years ago
1
socialController should not be throwing around HTMLElements
#119
TheBlackfish
closed
8 years ago
1
Passwords should not be sent in plaintext over the websocket.
#118
TheBlackfish
opened
8 years ago
1
Get better at documentation
#117
TheBlackfish
opened
8 years ago
0
MySQL should be locked during action resolution
#116
TheBlackfish
closed
8 years ago
1
Add better loading icon
#115
TheBlackfish
closed
8 years ago
1
Act Button not working on click
#114
TheBlackfish
closed
8 years ago
1
Add Medals
#113
TheBlackfish
opened
8 years ago
0
Add a friendly base
#112
TheBlackfish
opened
8 years ago
0
Needs better feedback for when the player submits an action
#111
TheBlackfish
closed
8 years ago
1
User should not be able to click on minefield if the game is done and the user is logged in.
#110
TheBlackfish
closed
8 years ago
1
drawMinefield should only draw if there has been changes to the offsets.
#109
TheBlackfish
closed
8 years ago
1
Odd canvas placement when the overflow-x property is needed.
#108
TheBlackfish
closed
8 years ago
1
Style orders tab
#107
TheBlackfish
closed
8 years ago
1
Style communications tab
#106
TheBlackfish
closed
8 years ago
0
Style unit tab
#105
TheBlackfish
closed
8 years ago
1
Bottom bar icons
#104
TheBlackfish
opened
8 years ago
4
Get real background for canvas
#103
TheBlackfish
closed
8 years ago
0
Canvas should resize whenever the window resizes
#102
TheBlackfish
closed
8 years ago
0
Center canvas in background
#101
TheBlackfish
closed
8 years ago
0
Keyboard interactions not working.
#100
TheBlackfish
closed
8 years ago
1
Work on better layout
#99
TheBlackfish
closed
8 years ago
1
Should not allow auto-resolution to happen if a player connects to a game created a while ago
#98
TheBlackfish
closed
8 years ago
1
Slow initial broadcasting?
#97
TheBlackfish
closed
8 years ago
1
Prevent duplicate logins.
#96
TheBlackfish
closed
8 years ago
1
Upcoming Signup?
#95
TheBlackfish
closed
8 years ago
1
Clean up documentation AGAIN
#94
TheBlackfish
closed
8 years ago
0
Server should create a new game upon start-up regardless of number of connections.
#93
TheBlackfish
closed
8 years ago
1
Store passwords in a MD5 hash server-side.
#92
TheBlackfish
closed
8 years ago
1
Hide passwords so that we're not just doing a plaintext message.
#91
TheBlackfish
closed
8 years ago
1
Add a scoring system for e-peen
#90
TheBlackfish
closed
8 years ago
2
Should have a timer that ticks down with the server over how long until the next ___
#89
TheBlackfish
closed
8 years ago
3
Websocket server should track the latest game ID independent of player interactions.
#88
TheBlackfish
closed
8 years ago
1
Websocket server should track user ID in the user class rather than fetch it everytime.
#87
TheBlackfish
closed
8 years ago
1
Seriously look at SSE or web sockets again.
#86
TheBlackfish
closed
8 years ago
1
AFK should use AFK count again.
#85
TheBlackfish
closed
8 years ago
1
With the recent change to timers, we should automatically poll for new game data every so often.
#84
TheBlackfish
closed
8 years ago
1
Player list should be moved elsewhere so that you don't have to scroll the battlefield to see it.
#83
TheBlackfish
closed
8 years ago
1
Track users as either active or inactive and appropriately respond in the correct situations.
#82
TheBlackfish
closed
8 years ago
1
Track users by IP addresses to prevent spamming of accounts.
#81
TheBlackfish
closed
8 years ago
2
Traps + tanks???
#80
TheBlackfish
closed
8 years ago
0
Multiple traps function oddly.
#79
TheBlackfish
closed
8 years ago
1
Game freaks out if first tile is a mine with nothing around it.
#78
TheBlackfish
closed
8 years ago
1
Players should not be able to click on the minefield if they are dead or not participating.
#77
TheBlackfish
closed
8 years ago
1
Look into a better system for logging in and signing up for the next game.
#76
TheBlackfish
closed
8 years ago
4
Look into a better system of updating. NodeJS?
#75
TheBlackfish
closed
8 years ago
2
When explodeded, wrecks should move only like the type of tank they were instead of randomly in 8 directions.
#74
TheBlackfish
closed
8 years ago
1
Players should not be able to select "Lay Traps" if their trap is not available.
#73
TheBlackfish
closed
8 years ago
1
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