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TheBlackfish
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SweepElite
HTML5 game where multiple players are playing Minesweeper together. Only one game is active at a time
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New placements should use a random range of mines, but that mine amount should increase over time.
#72
TheBlackfish
closed
8 years ago
2
Players should be able to place traps on revealed tiles.
#71
TheBlackfish
closed
8 years ago
1
Implement these traps
#70
TheBlackfish
opened
8 years ago
9
Wreckages should be cleared somehow
#69
TheBlackfish
closed
8 years ago
0
Enemy tank countdown should only lower on map growth
#68
TheBlackfish
closed
8 years ago
1
Better prepare for infinite growth.
#67
TheBlackfish
opened
8 years ago
0
Tanks should leave wrecks when destroyed
#66
TheBlackfish
closed
8 years ago
1
Tanks should move towards each other
#65
TheBlackfish
closed
8 years ago
1
Enemy tanks sometimes moving two squares at a time???
#64
TheBlackfish
closed
8 years ago
1
Players can be not signed up for a game while logged in for a long time.
#63
TheBlackfish
closed
8 years ago
1
On first move, move mines out of the way so no insta-deaths
#62
TheBlackfish
closed
8 years ago
1
Pretty sure tanks don't accurately ignore mines.
#61
TheBlackfish
closed
8 years ago
1
With auto-recurring games, games can be created with no players in them.
#60
TheBlackfish
closed
8 years ago
1
When expanding the map, spawn a bunch of enemy tanks in the newly found area.
#59
TheBlackfish
closed
8 years ago
1
Add enemy tanks
#58
TheBlackfish
closed
8 years ago
1
Consider clumping mines together instead of just randomly throwing them around.
#57
TheBlackfish
closed
8 years ago
1
Upon refresh, no new game time is posted.
#56
TheBlackfish
closed
8 years ago
1
Occasionally, the game likes to create a game with no new players. Diagnose better.
#55
TheBlackfish
closed
8 years ago
1
When tanks move to the edge, the minefield should expand and add new mines to the new area.
#54
TheBlackfish
closed
8 years ago
3
Think about our current 'actionSubmitted' implementation with more than one player.
#53
TheBlackfish
closed
8 years ago
1
Properly implement the player exclusion from player actions.
#52
TheBlackfish
closed
8 years ago
1
Tanks not appearing after overhaul
#51
TheBlackfish
closed
8 years ago
1
Fix keyboard interaction not working.
#50
TheBlackfish
closed
8 years ago
1
Fixed next game time not working
#49
TheBlackfish
closed
8 years ago
1
Reimplement some way to overlay messages onto the screen
#48
TheBlackfish
closed
8 years ago
1
Fully implement other players into a seperate slot for getting game info
#47
TheBlackfish
closed
8 years ago
1
Make minefield canvas expandable to tile size and dimensions of field
#46
TheBlackfish
closed
8 years ago
3
Move functions out of minefield.js
#45
TheBlackfish
closed
8 years ago
1
Implement overlay & underlay system to minefield
#44
TheBlackfish
closed
8 years ago
1
Tanks should prefer to go forward over moving up and down constantly.
#43
TheBlackfish
closed
8 years ago
1
Brainstorm some new ideas for stuff
#42
TheBlackfish
opened
8 years ago
10
Prevent players from flagging everything.
#41
TheBlackfish
closed
8 years ago
1
Put actual game over message on screen
#40
TheBlackfish
closed
8 years ago
1
Should be able to click planting flag to switch back to shovel
#39
TheBlackfish
closed
8 years ago
2
At game end, flagged non-mine tiles should have some indicator they were wrong.
#38
TheBlackfish
closed
8 years ago
1
Add different levels of debugging
#37
TheBlackfish
closed
8 years ago
1
Clean up documentation
#36
TheBlackfish
closed
8 years ago
0
Standardize error messaging
#35
TheBlackfish
closed
8 years ago
0
Players should be able to remove flags.
#34
TheBlackfish
closed
8 years ago
1
Tanks should not always trigger mines- only enough to frustrate players.
#33
TheBlackfish
closed
8 years ago
1
Tanks should randomize directions when path-finding
#32
TheBlackfish
closed
8 years ago
1
Tanks tend to go down, and also into visible mines.
#31
TheBlackfish
closed
8 years ago
1
Tanks disappear on hover over
#30
TheBlackfish
closed
8 years ago
1
Pretty up the game.
#29
TheBlackfish
closed
8 years ago
3
Create initialization for servers if no tables are found.
#28
TheBlackfish
closed
8 years ago
1
Password validation should reject rather than replace.
#27
TheBlackfish
closed
8 years ago
1
Add a logout button because some people (who are bad and wrong) may want to not play anymore
#26
TheBlackfish
closed
8 years ago
1
AFK players should die after some time.
#25
TheBlackfish
closed
8 years ago
1
Add survivors trying to cross the board.
#24
TheBlackfish
closed
8 years ago
2
Fix flags not working
#23
TheBlackfish
closed
8 years ago
1
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