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TheMaverickProgrammer
/
OpenNetBattle
An open source card-based battle engine written in modern C++
GNU General Public License v3.0
197
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42
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Fix a ScopedWrapper usage
#146
ArthurCose
closed
2 years ago
0
Fix stack overflow/memory issue with block mutators
#145
ArthurCose
closed
2 years ago
0
Lua casting through `.from` added and player cust memory leak fix
#144
ArthurCose
closed
2 years ago
0
Add features requested during stream
#143
ArthurCose
closed
2 years ago
0
API additions and bug fixes
#142
ArthurCose
closed
2 years ago
0
Ice and Treadmills
#141
ArthurCose
closed
2 years ago
0
Add foreground and parallax
#140
ArthurCose
closed
2 years ago
0
Update of requested feature.
#139
RogueClaris
closed
2 years ago
0
Requested feature of card limit visibility, and text spacing cleanup.
#138
RogueClaris
closed
2 years ago
0
Fixed double-tap popping. Made folders respect chip limits.
#137
RogueClaris
closed
2 years ago
0
Add context to hitprops preventing counters during player (non card) attacks
#136
ArthurCose
closed
2 years ago
0
Previous PR + Changes.
#135
RogueClaris
closed
2 years ago
0
Fixing an issue with SetState on Tiles.
#134
RogueClaris
closed
2 years ago
1
Fix immobile enemies + expose GetHeight to Lua
#133
ArthurCose
closed
2 years ago
0
More fixes and tweaks
#132
ArthurCose
closed
2 years ago
0
Fix issues found by Claris and overworld stair bug
#131
ArthurCose
closed
3 years ago
0
Fixes and scripting additions
#130
ArthurCose
closed
3 years ago
0
Development
#129
RogueClaris
closed
3 years ago
0
Fix shadow delay and accept texture in set_shadow instead of SpriteNode
#128
ArthurCose
closed
3 years ago
0
Improve authorization packet handling + Expose base entity to lua
#127
ArthurCose
closed
3 years ago
0
API Suggestions
#126
ArthurCose
closed
3 years ago
12
User linking and scripting additions
#125
ArthurCose
closed
3 years ago
0
Updating
#124
RogueClaris
closed
3 years ago
0
Development
#123
RogueClaris
closed
3 years ago
0
PR for change missed in last merge
#122
ArthurCose
closed
3 years ago
0
Adding tile:set_team, adjusting some font stuff
#121
RogueClaris
closed
3 years ago
0
Devfixes
#120
RogueClaris
closed
3 years ago
0
Development
#119
RogueClaris
closed
3 years ago
0
Scripting Stability Refactor
#118
ArthurCose
closed
3 years ago
0
Feature/lua card actions
#117
protoBASILISK
closed
3 years ago
1
Online Area Scene Queue, mob package cleanup, faster server polling, transfer only to online servers
#116
ArthurCose
closed
3 years ago
0
Linux compilation + Scripted Character fixes
#115
ArthurCose
closed
3 years ago
0
Feature/lua card actions
#114
protoBASILISK
closed
3 years ago
0
Add markers for other players and fix double delete
#113
ArthurCose
closed
3 years ago
0
Fix some leaks
#112
ArthurCose
closed
3 years ago
0
Scripting additions
#111
ArthurCose
closed
3 years ago
0
Encounter dependencies and overworld bug fixes
#110
ArthurCose
closed
3 years ago
0
Fix emote related crashes and battle data
#109
ArthurCose
closed
3 years ago
0
Fix client nullptr and scene tracking in matchmaking scene
#108
ArthurCose
closed
3 years ago
0
Fix identity tracking + Send battle results after pvp setup errors
#107
ArthurCose
closed
3 years ago
0
Receive mob zips from server
#106
ArthurCose
closed
3 years ago
0
add root
#105
GrayNine
closed
3 years ago
2
Fix tile and counter logic
#104
GrayNine
closed
3 years ago
0
Edited Game Over Scene
#103
RogueClaris
closed
3 years ago
0
Fix charge cancel
#102
GrayNine
closed
3 years ago
0
Thunder fix
#101
GrayNine
closed
3 years ago
0
Fix YoYo chip
#100
GrayNine
closed
3 years ago
0
Update bnAura.cpp
#99
RogueClaris
closed
3 years ago
0
Add missed spelling change in previous pull request
#98
ArthurCose
closed
3 years ago
0
Overworld Fixes
#97
ArthurCose
closed
3 years ago
0
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