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TheMaverickProgrammer
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OpenNetBattle
An open source card-based battle engine written in modern C++
GNU General Public License v3.0
197
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41
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Fix some desyncs + more
#196
ArthurCose
closed
2 years ago
0
[Linux] Project builds but is unable to run
#195
78Alpha
closed
2 years ago
3
Make frame recording thread safe, async, and write to disk immediately.
#194
bigfarts
closed
2 years ago
2
Check is wrong way round :(
#193
bigfarts
closed
2 years ago
0
Fix incorrect check in is_replaced
#192
ArthurCose
closed
2 years ago
0
Add replace_func callback and merge is_deleted with is_replaced
#191
ArthurCose
closed
2 years ago
0
Fix macOS build and sniff MIDI files.
#190
bigfarts
closed
2 years ago
0
Battle + Scripting Fixes, Blacklist packet
#189
ArthurCose
closed
2 years ago
0
Add RV/DS/Alpha/Beta/Omega rank enums.
#188
bigfarts
closed
2 years ago
0
Fix macOS build.
#187
bigfarts
closed
2 years ago
0
Revert font change in bnResourcePaths.h.
#186
bigfarts
closed
2 years ago
3
Fix zip and turn count
#185
ArthurCose
closed
2 years ago
0
Support Unicode text rendering.
#184
bigfarts
closed
2 years ago
0
Fix build.
#183
bigfarts
closed
2 years ago
0
Replace uses of std::string with std::filesystem::path.
#182
bigfarts
closed
2 years ago
0
Lua api fixes and additions
#181
ArthurCose
closed
2 years ago
0
Add the ability to implement WhiCapsl.
#180
bigfarts
closed
2 years ago
0
Unzip mods with subdirectories correctly.
#179
bigfarts
closed
2 years ago
0
Improve zip_utils safety.
#178
bigfarts
closed
2 years ago
0
Add confusion effect.
#177
bigfarts
closed
2 years ago
0
Add confused animation.
#176
bigfarts
closed
2 years ago
0
Fix build on macOS.
#175
bigfarts
closed
2 years ago
0
Small fixes
#174
ArthurCose
closed
2 years ago
0
Allow component creation for more entity types and add is_counterable function
#173
ArthurCose
closed
2 years ago
0
Fix punk crash and download handshake
#172
ArthurCose
closed
2 years ago
0
Fix a crash and use updated title art from Pion
#171
ArthurCose
closed
2 years ago
0
Text input + Compile fix
#170
ArthurCose
closed
2 years ago
0
Development
#169
RogueClaris
closed
2 years ago
0
Arrow minimap markers and fixes
#168
ArthurCose
closed
2 years ago
0
Fix queuing cards
#167
ArthurCose
closed
2 years ago
0
Add change lost from merge, use unsigned int for tracking input wait time
#166
ArthurCose
closed
2 years ago
0
Adjust DESYNC detection
#165
ArthurCose
closed
2 years ago
0
Fix tile:is_reserved and add tile:get_facing
#164
ArthurCose
closed
2 years ago
0
Fix warnings
#163
ArthurCose
closed
2 years ago
0
Small fixes
#162
ArthurCose
closed
2 years ago
0
Add SyncedRand for deterministic random numbers
#161
ArthurCose
closed
2 years ago
0
Title Screen Assets Swapped
#160
ninjaman255
closed
2 years ago
0
Fixes
#159
ArthurCose
closed
2 years ago
0
OnBattleStart, math.random, default error level change
#158
ArthurCose
closed
2 years ago
0
Fix seed syncing
#157
ArthurCose
closed
2 years ago
0
Fix card tracking issue in ScriptResourceManager and small cleanup
#156
ArthurCose
closed
2 years ago
0
Fix spawning characters dynamically and a memory issue
#155
ArthurCose
closed
2 years ago
0
PVP fixes and set_team
#154
ArthurCose
closed
2 years ago
1
Invisible tiles, subpackage cleanup, md5 calculation fix (for some compilers/systems)
#153
ArthurCose
closed
2 years ago
0
Development
#152
RogueClaris
closed
2 years ago
0
Clean up whitelist reading
#151
ArthurCose
closed
2 years ago
0
Many Fixes
#150
ArthurCose
closed
2 years ago
0
Fix tile origin
#149
ArthurCose
closed
2 years ago
1
Fix ShareTile and remove unnecessary warning for charged_attack_func
#148
ArthurCose
closed
2 years ago
0
Fixed CardAction::Step and fixed some crashes
#147
ArthurCose
closed
2 years ago
0
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