ThePat02 / BehaviourToolkit

A collection of tools for AI Behaviour in the Godot 4 Game Engine!
MIT License
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Reintroduce Unit testing #15

Open ThePat02 opened 10 months ago

SirPigeonz commented 10 months ago

I have no experience with any of the Unit testing frameworks for Godot so I’m curious of your opinions. Is there any particular reason why you use this one? Have you checked GdUnit4 it’s also popular. Do you have any opinions about them?

ThePat02 commented 10 months ago

GdUnit4

Looks interesting. I'll read into it!

ThePat02 commented 10 months ago

I have no experience with any of the Unit testing frameworks for Godot so I’m curious of your opinions. Is there any particular reason why you use this one? Have you checked GdUnit4 it’s also popular. Do you have any opinions about them?

I had a few problems getting GdUnit4 to run and it seems to be a bit less lightweight and more dependent on the Godot Editor, as I can't create tests in VSCode.

SirPigeonz commented 10 months ago

I have no experience with any of the Unit testing frameworks for Godot so I’m curious of your opinions. Is there any particular reason why you use this one? Have you checked GdUnit4 it’s also popular. Do you have any opinions about them?

I had a few problems getting GdUnit4 to run and it seems to be a bit less lightweight and more dependent on the Godot Editor, as I can't create tests in VSCode.

Ah interesting, and at the same time weird design choice from them because they want to support C# testing too. I will start learning GUT then :)

ThePat02 commented 10 months ago

Ah interesting, and at the same time weird design choice from them because they want to support C# testing too. I will start learning GUT then :)

I think tests are easily ported between these tools and GUT seems a bit more refined.