ThePat02 / BehaviourToolkit

A collection of tools for AI Behaviour in the Godot 4 Game Engine!
MIT License
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Add State Machines nested inside of State Machines #18

Open ThePat02 opened 7 months ago

squk commented 7 months ago

+1

ThePat02 commented 7 months ago

This probably has to wait until 2.0.0 as I want to make some API changes to make things like this easier.

@squk You can use a simple workaround by nesting a BT inside a FSM and nesting a FSM inside the BT. lol

SirPigeonz commented 7 months ago

Can I somehow help with this? I'm using the workaround for now lol :D

ThePat02 commented 7 months ago

I'd rather not touch anything for now until the 2.0 API changes. I'd really like both nodes to have a consistent structure (which they don't have right now)