The World Beyond is a Kopernicus based Kerbal Space Program star system mod that currently adds 100 celestial bodies into a cluster of 6 star systems while preserving the stock system. The World Beyond mod is modular, allowing you to choose which part of the mod you wish to install and play with.
Download and install the latest version of Koperincus or Kopernicus Backport. The Kopernicus version you install should match your KSP version (1.6.1 -*, 1.5.1 -*, 1.4.5-* or 1.3.1-*).
Download and install the latest version of Community Terrain Texture Pack.
Download the latest version of TWB_Core, extract the downloaded zip file (make sure to use Extract Here) and copy the extracted TheWorldBeyond folder into your GameData folder.
Download the system packs you want to use, as listed in the latest release, and install them one by one by copying the extracted TheWorldBeyond folders into your GameData folder. They should automatically merge into the same folder, and after this step, there should only be one folder named TheWorldBeyond in your GameData.
Launch the game in 64 bit and verify your install.
Currently, if you want to see sun flares, auroras, clouds, ocean waves and atmospheric hazes on the celestial bodies, you will need to install the visual packs, all of which relies on two 3rd party visual mods: EnviromentalVisualEnhancements (EVE) and scatterer.
Download and install the latest versions of both EVE and scatterer.
Download the latest version of TWB_Visuals_Core, extract the downloaded zip file (make sure to use Extract Here) and copy the extracted TheWorldBeyond folder into your GameData folder.
Download the matching visuals packs for the system packs you have chosen, and once again, install them by copying the extracted TheWorldBeyond folders into your GameData folder. Again, they should also automatically merge into the same folder.
You can also install the entirety of The World Beyond with the visuals included by downloading the latest TWB_Full after installing Kopernicus, CTTP, EVE and scatterer. If you do this, simply copy the extracted TheWorldBeyond folder into your GameData.
*Another way you can install the entirety of The World Beyond is by using [CKAN](https://forum.kerbalspaceprogram.com/index.php?/topic/154922-), which will automatically download the mod and its dependencies into your GameData.**
At least 16GB of RAM is recommended if you want to run the entirety of TWB with all of the visuals.
Please visit the release thread for more screenshots, star system layouts, lists of supported mods, suggested mods and the compatibility with other planet/star system mods. If you need help regarding the mod, or if you wish to submit a bug report, please also leave a comment in this thread.
This thread documents the development progress of the mod, and what is currently being worked on.
The World Beyond is licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC 4.0 BY-NC-ND).
The Texture and model of TWB-VeryBigAntenna-25-1 is originally created by zzz, currently in public domain/WTFPL license.
The Textures and models of TWB-VeryBigAntenna-25-2 and TWB-VeryBigAntenna-25-X are created by Eleusis La Arwall, under the KSPI license.
Some cloud and noise textures in EVE_Textures are created by themaster401 and Asternomer, in Astronomer's Visual Pack, under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC 4.0 BY-NC-SA) license.
The sunflare textures in _TWB_Core/Scatterer are created by JadeOfMaar, in SunflareOfMaar, under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC 4.0 BY-NC-ND) license.