Theawesomeboophis / UndeadPeopleTileset

UndeadPeople Tileset for CDDA.
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Tiles and fixes[WiP] #51

Closed SzQ1 closed 1 year ago

SzQ1 commented 2 years ago

Well it works fine

Will require this game version or newer https://github.com/cataclysmbnteam/Cataclysm-BN/releases/tag/cbn-experimental-2022-07-30-2235 otherwise it will work but some buildings like refugee centre will have messed up map tile rotations, same for dda. This PR have to be ported to DDA https://github.com/cataclysmbnteam/Cataclysm-BN/pull/1762 Olanti: "If you'd like to port it to DDA, changing that single line in overmap.cpp to rotation = ( 4 - static_cast<int>( get_dir() ) ) % 4; should be enough."

BjoHart commented 1 year ago

Does nothing happen here anymore?

SzQ1 commented 1 year ago

@BjoHart I'm sorry, I will come back to it. I have been busy by work and need to play some games (and shitposting). Little crisis in feeling creative. I hope to get back on it in a week or two, eventually after a month if I succeed on changing job and working like normal human bean.

LyleSY commented 1 year ago

I'm trying to figure out how to port this work into unpacked. Can you tell me what tiles you were adding here and do you have the individual tiles?