Closed hexoby closed 1 year ago
this tileset does not work with the new 3D vision of lower levels with distance fog pr
instead of showing lower levels it is just black
https://github.com/CleverRaven/Cataclysm-DDA/pull/65738
This is being looked into and a fix will hopefully be out soon.
According to my research, it is enough to remove "t_open_air", "t_open_air_rooved", "t_open_air_rooved_outside" from tile_config.json to fix this. You can edit the file yourself until the fix is released.
Exovisor, can you send screenshot with changes. Thinking about making your fix official but wanna see how it looks first.
According to my research, it is enough to remove "t_open_air", "t_open_air_rooved", "t_open_air_rooved_outside" from tile_config.json to fix this. You can edit the file yourself until the fix is released.
@Theawesomeboophis It seems useful but kind of strange?:
Strange how? Does it behave weird or something?
Strange how? Does it behave weird or something?
Perhaps the layered color recognition is not high enough?Don't worry, I just casually mentioned it. The actual effect is still very good:>
Exovisor, can you send screenshot with changes. Thinking about making your fix official but wanna see how it looks first.
I'm currently playing with the adjusted changes, not sure if it messed some things up though, had some weird cutoff from cows and the status effects are also slightly cut off i haven't played in like a couple of weeks though, not sure if it was because of the suggested changes or entirely unrelated.
Exovisor, can you send screenshot with changes. Thinking about making your fix official but wanna see how it looks first.
I'm currently playing with the adjusted changes, not sure if it messed some things up though, had some weird cutoff from cows and the status effects are also slightly cut off i haven't played in like a couple of weeks though, not sure if it was because of the suggested changes or entirely unrelated.
Is this happening in current packed as well?