From discord
"Hi, I'm been using you mod manager for quite some times and i wanted to give some feedback.
First it's really nice, and i enjoy so much to not be using paradox launcher.
A minor improvement would be to have some control over where mod place in the load order. It's a bit (really not much) annoying to move low priority mod to the end when you add new one. or at the beginning when you re-add a high priority mod. It would also be useful when you create a new list.
I'll give an example: we could tag mod with low, normal, high priority. And when we add a mod it get added at the end of mod of his category. So we could tag once the mod, and it would always be around the right place.
A more interesting improvement would be to help to create Patch compatibility. The idea is quite simple, a button would create a new mod containing all files conflicting. (The files would have to be lightly renamed). Someone who wanted to create a compatibility patch would "just" have to merge the files in the new mod.
That's just a way to gain a bit more time but that would be nice."
From discord "Hi, I'm been using you mod manager for quite some times and i wanted to give some feedback. First it's really nice, and i enjoy so much to not be using paradox launcher.
A minor improvement would be to have some control over where mod place in the load order. It's a bit (really not much) annoying to move low priority mod to the end when you add new one. or at the beginning when you re-add a high priority mod. It would also be useful when you create a new list. I'll give an example: we could tag mod with low, normal, high priority. And when we add a mod it get added at the end of mod of his category. So we could tag once the mod, and it would always be around the right place.
A more interesting improvement would be to help to create Patch compatibility. The idea is quite simple, a button would create a new mod containing all files conflicting. (The files would have to be lightly renamed). Someone who wanted to create a compatibility patch would "just" have to merge the files in the new mod. That's just a way to gain a bit more time but that would be nice."