ThibautSF / ParadoxosModManagerRework

Software to manage mods for recent Paradox games, work in progress, Java 11
MIT License
64 stars 7 forks source link

Manager failing to load mods into launcher #49

Open mostbrilliant1 opened 3 years ago

mostbrilliant1 commented 3 years ago

If you watch this video you can see the issue pretty easy. Video isn't best quality but still visible. - https://youtu.be/5cvlfb4GBpY

For some reason Stellaris just began to crash out of the blue. The UI 1080 mod or w/e it's called was causing some serious issue, so I deleted everything Stellaris related. And I mean everything. All files in documents, Appdata, Steam, were deleted. And launcher files.

Did a fresh install for game and downloaded mods. Mods have not changed. I've been working on it for days. I hope this is an easy fix, but my gut is telling me that isn't a possibly.

mostbrilliant1 commented 3 years ago

https://youtu.be/5cvlfb4GBpY - here is the video

the first post link was weird.

mostbrilliant1 commented 3 years ago

I'm thinking maybe the manager isn't generating the load.json or w/e?

ThibautSF commented 3 years ago

Hi,

Since the Paradox launcher brings playsets, the launcher always override the last mod used list.

The only workaround for now is to start the game directly with the game executable after any list application.

mostbrilliant1 commented 3 years ago

Yo,

Could you pls explain what you mean by list application.

Thanks

mostbrilliant1 commented 3 years ago

I think I have already done what you are suggesting, but it resulting in a crash, or sometimes I could get in game but they're would be pink errors on screen.

My first Furby was purple.