The extended library can't add config builders to SadConsole because the configuration system requires a game host object. Really the only thing that's host related is passing the Game object around. This could be changed to the base GameHost class and then host-specific builders can upcast.
The extended library can't add config builders to SadConsole because the configuration system requires a game host object. Really the only thing that's host related is passing the
Game
object around. This could be changed to the baseGameHost
class and then host-specific builders can upcast.