TorryDo / Floating-Bubble-View

πŸ€an Android library that adds floating views on top of your screen🎨, supports both XML and Jetpack Compose
Apache License 2.0
204 stars 34 forks source link
android-app android-java android-kotlin android-library android-service android-ui android-xml androidkotlin bubble chathead composable floating-bubbles floating-view floating-window jetpack-compose jetpack-compose-library kotlin-android kotlin-language

πŸ€Floating Bubble View

An Android library that creates floating bubbles on top of the screen 🎨, supports both XML and πŸ’˜ Jetpack Compose


Like this project? πŸ₯° Don't forget to show some love by giving a Star⭐
| Bubble | Custom | | :-: | :-: | | | | [](https://www.android.com) [](https://android-arsenal.com/api?level=21) []() [](https://www.apache.org/licenses/LICENSE-2.0)

 

Variants

Table of Contents πŸ“

  1. Getting started
  2. Setup
  3. Usage
  4. Contribution guide
  5. WIP Note 🚧
  6. License

I, Getting started πŸ•πŸ”πŸŸ

Ensure your app’s minimum SDK version is 21+ and `mavenCentral()` included
1. Ensure your app’s minimum SDK version is 21+. This is declared in the module-level `build.gradle` file ```gradle android { defaultConfig { ... minSdk 21 } ``` 2. Ensure the `mavenCentral()` repository is declared in the project-level `build.gradle`/`setting.gradle` file:
settings.gradle ```gradle pluginManagement { repositories { ... mavenCentral() } } dependencyResolutionManagement { ... repositories { ... mavenCentral() } } ```
build.gradle (project-level) (on old gradle versions) ```gradle allprojects { repositories { mavenCentral() ... } ... } ```


Declare the dependencies in the module-level build.gradle file πŸ€

dependencies {
    implementation("io.github.torrydo:floating-bubble-view:<LATEST_VERSION>")
}


II, Setup πŸš€βœˆπŸ›°

1, extends ExpandableBubbleService() and call expand() or minimize() 1️⃣

Java ```java Java docs is not completed yet because the author is (really) busy and (a little) tired πŸ˜ͺ ```
Kotlin ```kotlin class MyService: ExpandableBubbleService() { override fun onCreate() { super.onCreate() minimize() } // optional, only required if you want to call minimize() override fun configBubble(): BubbleBuilder? { return ... } // optional, only required if you want to call expand() override fun configExpandedBubble(): ExpandedBubbleBuilder? { return ... } } ```


2, add bubble service to the manifest file 2️⃣

<application>
     <!-- these two permissions are added by default -->
     <!-- <uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/> -->
     <!-- <uses-permission android:name="android.permission.FOREGROUND_SERVICE"/> -->

     <!-- You can find more permissions, use cases here: https://developer.android.com/about/versions/14/changes/fgs-types-required  -->
     <uses-permission android:name="android.permission.FOREGROUND_SERVICE_SPECIAL_USE" />

     <service
         android:name="<YOUR_PACKAGE>.MyService"
         android:foregroundServiceType="specialUse"
         >
         <property android:name="android.app.PROPERTY_SPECIAL_USE_FGS_SUBTYPE" android:value="foo"/>  <!-- optional -->
     </service>

</application>
Android 13 and earlier ```xml ... ```


3, start bubble service and enjoy 3️⃣ πŸŽ‰πŸ€

Make sure "display over other apps" permission is granted, otherwise the app will crash βš β—πŸ’₯

Java ```java Intent intent = new Intent(context, MyService.class); ContextCompat.startForegroundService(this, intent); // or // startService(intent); // for android version lower than 8.0 (android O) // startForegroundService(intent); // for android 8.0 and higher ```
Kotlin ```kotlin val intent = Intent(context, MyService::class.java) ContextCompat.startForegroundService(this, intent) // or // startService(intent) // for android version lower than 8.0 (android O) // startForegroundService(intent) // for android 8.0 and higher ```


III, Usage πŸ”₯

1, configBubble() and configExpandedBubble()

Java ```java public class MyServiceJava extends ExpandableBubbleService { @Override public void onCreate() { super.onCreate(); minimize(); } @Nullable @Override public BubbleBuilder configBubble() { View imgView = ViewHelper.fromDrawable(this, R.drawable.ic_rounded_blue_diamond, 60, 60); imgView.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { expand(); } }); return new BubbleBuilder(this) .bubbleView(imgView) .bubbleStyle(R.style.default_bubble_style) .bubbleDraggable(true) .forceDragging(true) .closeBubbleView(ViewHelper.fromDrawable(this, R.drawable.ic_close_bubble)) .closeBubbleStyle(R.style.default_close_bubble_style) .distanceToClose(100) .triggerClickablePerimeterPx(5f) .closeBehavior(CloseBubbleBehavior.FIXED_CLOSE_BUBBLE) .startLocation(100, 100) .enableAnimateToEdge(true) .bottomBackground(false) .addFloatingBubbleListener(new FloatingBubbleListener() { @Override public void onFingerDown(float x, float y) {} @Override public void onFingerUp(float x, float y) {} @Override public void onFingerMove(float x, float y) {} }) ; } @Nullable @Override public ExpandedBubbleBuilder configExpandedBubble() { View expandedView = LayoutInflater.from(this).inflate(R.layout.layout_view_test, null); expandedView.findViewById(R.id.btn).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { minimize(); } }); return new ExpandedBubbleBuilder(this) .expandedView(expandedView) .startLocation(0, 0) .draggable(true) .style(R.style.default_bubble_style) .fillMaxWidth(true) .enableAnimateToEdge(true) .dimAmount(0.5f); } } ```
Kotlin ```kotlin class MyServiceKt : ExpandableBubbleService() { override fun onCreate() { super.onCreate() minimize() } override fun configBubble(): BubbleBuilder? { val imgView = ViewHelper.fromDrawable(this, R.drawable.ic_rounded_blue_diamond, 60, 60) imgView.setOnClickListener { expand() } return BubbleBuilder(this) // set bubble view .bubbleView(imgView) // or our sweetie, Jetpack Compose .bubbleCompose { BubbleCompose() } // set style for the bubble, fade animation by default .bubbleStyle(null) // set start location for the bubble, (x=0, y=0) is the top-left .startLocation(100, 100) // in dp .startLocationPx(100, 100) // in px // enable auto animate bubble to the left/right side when release, true by default .enableAnimateToEdge(true) // set close-bubble view .closeBubbleView(ViewHelper.fromDrawable(this, R.drawable.ic_close_bubble, 60, 60)) // set style for close-bubble, null by default .closeBubbleStyle(null) // DYNAMIC_CLOSE_BUBBLE: close-bubble moving based on the bubble's location // FIXED_CLOSE_BUBBLE (default): bubble will automatically move to the close-bubble when it reaches the closable-area .closeBehavior(CloseBubbleBehavior.DYNAMIC_CLOSE_BUBBLE) // the more value (dp), the larger closeable-area .distanceToClose(100) // enable bottom background, false by default .bottomBackground(true) .addFloatingBubbleListener(object : FloatingBubbleListener { override fun onFingerMove(x: Float, y: Float) {} // The location of the finger on the screen which triggers the movement of the bubble. override fun onFingerUp(x: Float, y: Float) {} // ..., when finger release from bubble override fun onFingerDown(x: Float, y: Float) {} // ..., when finger tap the bubble }) // set the clickable perimeter of the bubble in pixels (default = 5f) .triggerClickablePerimeterPx(5f) } override fun configExpandedBubble(): ExpandedBubbleBuilder? { val expandedView = LayoutInflater.from(this).inflate(R.layout.layout_view_test, null) expandedView.findViewById(R.id.btn).setOnClickListener { minimize() } return ExpandedBubbleBuilder(this) .expandedView(expandedView) .expandedCompose { ExpandedCompose() } // handle key code .onDispatchKeyEvent { if(it.keyCode == KeyEvent.KEYCODE_BACK){ minimize() } null } // set start location in dp .startLocation(0, 0) // allow expanded bubble can be draggable or not .draggable(true) // fade animation by default .style(null) // .fillMaxWidth(true) // animate to the left/right side when release, trfalseue by default .enableAnimateToEdge(true) // set background dimmer .dimAmount(0.6f) } } ```


2, Override default Notification

Java ```java public class MyService extends ExpandableBubbleService { ... @Override public void startNotificationForeground() { startForeground(...); // or you can use NotificationHelper class // val noti = NotificationHelper(this) // noti.createNotificationChannel() // startForeground(noti.notificationId, noti.defaultNotification()) } } ```
Kotlin ```kotlin class MyService : FloatingBubbleService() { ... // optional, of course override fun startNotificationForeground() { startForeground(...) // or you can use NotificationHelper class // val noti = NotificationHelper(this) // noti.createNotificationChannel() // startForeground(noti.notificationId, noti.defaultNotification()) } } ```
Notice since Android 13 ⚠
Starting in Android 13 (API level 33), notifications are only visible if the "POST_NOTIFICATIONS" permission is granted.
> The service will run normally even if the notification is not visible. πŸ€ > You still need to initialize the notification before showing any view.


3, Methods in ExpandableBubbleService

Name Description
removeAll() remove all bubbles
expand() show expanded-bubble
minimize() show bubble
enableBubbleDragging() enable bubble dragging or not
enableExpandedBubbleDragging() enable expanded-bubble dragging or not
animateBubbleToEdge() animate bubble to edge of the screen
animateExpandedBubbleToEdge() animate expanded-bubble to edge of the screen


4, Helper Class

  • ViewHelper()

    • fromBitmap(context, bitmap): View
    • fromBitmap(context, bitmap, widthDp, heightDp): View
    • fromDrawable(context, drawableRes): View
    • fromDrawable(context, drawableRes, widthDp, heightDp)
  • NotificationHelper(context, channelId, channelName, notificationId)

    • notify(Notification): update notification based on notificationId
    • createNotificationChannel(): create notification channel from android 8 and above
    • defaultNotification(): return default notification


IV, Contribution Guide πŸ‘

Contributions are welcome! πŸ™Œ

Thank you! πŸ’–


V, Work in Progress 🚧

This library is still under heavy development. There is still a lot of code cleanup to do, so expect breaking API changes over time.

Please refer to the following page to check out the change-log: Releases

Everything's gonna be ok! πŸ€


VI, License


    Copyright 2022 TorryDo

    Licensed under the Apache License, Version 2.0 (the "License");
    you may not use this file except in compliance with the License.
    You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

    Unless required by applicable law or agreed to in writing, software
    distributed under the License is distributed on an "AS IS" BASIS,
    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    See the License for the specific language governing permissions and
    limitations under the License.