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swe-lab
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Create inventory system for equipping equipment
#23
Trikzon
opened
3 hours ago
1
multiple basic weapons
#22
xychrusz
opened
3 hours ago
0
Add abstract BP_Equipment classes
#21
Trikzon
closed
1 day ago
0
Make enemy AI attack the player on reach
#20
jake0822
closed
3 days ago
0
Move C++ input code to Blueprints
#19
Trikzon
closed
3 weeks ago
1
Move input code to Blueprints from C++
#18
Trikzon
closed
3 weeks ago
0
Melee Ability
#17
xychrusz
closed
3 weeks ago
0
Implement Gameplay Ability to make a basic attack
#16
xychrusz
opened
1 month ago
0
allow enemy to take damage
#15
xychrusz
opened
1 month ago
0
Connect Attributes to player
#14
xychrusz
closed
1 month ago
0
Implement Gameplay Ability System
#13
xychrusz
closed
1 month ago
0
allow enemy to follow the player/ move
#12
xychrusz
closed
1 month ago
0
create enemy
#11
xychrusz
closed
1 month ago
0
Design basic gameplay systems
#10
xychrusz
opened
1 month ago
0
Research Game Ability System
#9
xychrusz
closed
3 hours ago
1
Third Increment
#8
xychrusz
opened
1 month ago
0
camera and targeting
#7
xychrusz
opened
1 month ago
0
Second Increment
#6
xychrusz
opened
1 month ago
0
Equipment System
#5
Trikzon
opened
1 month ago
0
Basic Enemy AI
#4
Trikzon
opened
1 month ago
0
Player Animations
#3
Trikzon
opened
2 months ago
0
Player Controls and Abilities
#2
Trikzon
opened
2 months ago
0
First Increment (MVP)
#1
Trikzon
opened
2 months ago
0