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Trilarion
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freerails
Real-time, multiplayer railway strategy/management game based on the RailRoad Tycoon I and II games.
https://trilarion.blogspot.com/search/label/freerails
GNU General Public License v3.0
51
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#71
dsaul
opened
1 year ago
0
Dragging mouse outside of map while building track causes exceptions
#70
Trilarion
opened
6 years ago
0
Destination of cargo
#69
Trilarion
opened
6 years ago
0
Synchronization of train motion between server and client
#68
Trilarion
opened
6 years ago
0
What artwork of other open source projects could be used?
#67
Trilarion
opened
6 years ago
0
Save game compatibility between releases
#66
Trilarion
opened
6 years ago
0
Cheat protection
#65
Trilarion
opened
6 years ago
0
What kind of difficulty levels should there be?
#64
Trilarion
opened
6 years ago
0
Which things should/could be animated?
#63
Trilarion
opened
6 years ago
2
Simplify 9 bit template, representation of tracks and pathfinding
#62
Trilarion
opened
6 years ago
0
Simplify server and client commands
#61
Trilarion
opened
6 years ago
0
Implement context for server and client
#60
Trilarion
opened
6 years ago
0
Unify ressource access
#59
Trilarion
opened
6 years ago
0
Add final to read-only function parameters
#58
Trilarion
opened
6 years ago
1
Put description of MVP interaction in documentation
#57
Trilarion
opened
6 years ago
0
State of pathfinding algorithm?
#56
Trilarion
opened
6 years ago
0
Improve hashcode, equals, compareTo methods
#55
Trilarion
opened
6 years ago
0
Use @NotNull annotation
#54
Trilarion
opened
6 years ago
0
Add description of the game design of the old Railroad games (Tycoon 1,2,..)
#53
Trilarion
opened
6 years ago
0
Do we need player passwords?
#52
Trilarion
opened
6 years ago
0
Modularize the soundmanager
#51
Trilarion
opened
6 years ago
1
Import complete history of CVS repositories from Sourceforge
#50
Trilarion
opened
6 years ago
0
Move player colors and terrain colors to the model
#49
Trilarion
opened
6 years ago
0
Custom scenario inspirations
#48
Trilarion
opened
6 years ago
0
Setup guide(s) for contributors?
#47
clrg
opened
6 years ago
2
Community Outreach
#46
clrg
opened
6 years ago
7
Put vision about further development in documentation
#45
Trilarion
opened
6 years ago
0
Put game model description in documentation
#44
Trilarion
opened
6 years ago
0
Complete and fix the documentation
#43
Trilarion
opened
6 years ago
1
Remove undo capability from Move (world updates)
#42
Trilarion
closed
6 years ago
5
Do not let stock price become negative
#41
Trilarion
opened
6 years ago
0
Show track at stations as double track
#40
Trilarion
opened
6 years ago
1
Showing stock profits on income statement
#39
Trilarion
opened
6 years ago
1
Improvements on the mini map
#38
Trilarion
opened
6 years ago
2
Better terrain visualization
#37
Trilarion
opened
6 years ago
2
Enhance station info dialog with graphics
#36
Trilarion
opened
6 years ago
1
Retire a train
#35
Trilarion
opened
6 years ago
1
Create minimal AI
#34
Trilarion
opened
6 years ago
2
Differentiate tracks for different players
#33
Trilarion
opened
6 years ago
2
Pausing the game
#32
Trilarion
opened
6 years ago
2
Graphically show revenue for station on station box
#31
Trilarion
opened
6 years ago
1
Zoom for the main map
#30
Trilarion
opened
6 years ago
1
Station improvements
#29
Trilarion
opened
6 years ago
1
Signals for trains
#28
Trilarion
opened
6 years ago
3
Right-of-way costs
#27
Trilarion
opened
6 years ago
2
Localization
#26
Trilarion
opened
6 years ago
1
Yearly report
#25
Trilarion
opened
6 years ago
1
Terrain heights
#24
Trilarion
opened
6 years ago
1
Measure used network bandwith
#23
Trilarion
opened
6 years ago
1
Scenario editor
#22
Trilarion
opened
6 years ago
1
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