TritonDataCenter / mdb_v8

postmortem debugging for Node.js and other V8-based programs
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debugger

mdb_v8: postmortem debugging for Node.js

This repository contains the canonical source for mdb_v8, an mdb debugger module ("dmod") for debugging both live processes and core dumps of programs using Google's V8 JavaScript engine, and particularly Node.js. This module fully supports Node versions 5, 4, 0.12, and 0.10. Basic functionality (stack traces, printing out objects, and using findjsobjects) should also work on Node versions 0.8, 0.6, and 0.4, but those versions are not regularly tested.

Downstream versions of mdb_v8 exist in both Node.js and SmartOS. See CHANGES.md for details.

Using mdb_v8

For information about using these tools, see the usage guide.

Building from source

You can build mdb_v8 by cloning this repository and running make. It will only build and run on illumos-based systems. See the usage guide for details on system support.

Binary downloads

Binaries for mdb_v8 can be found at https://us-east.manta.joyent.com/Joyent_Dev/public/mdb_v8. If you have the Manta command-line tools installed, you can list the latest binaries with:

$ mfind -t o $(mget -q /Joyent_Dev/public/mdb_v8/latest)
/Joyent_Dev/public/mdb_v8/v1.4.3/mdb_v8_amd64.so
/Joyent_Dev/public/mdb_v8/v1.4.3/mdb_v8_ia32.so

You can fetch a specific binary like this (in this case, the 32-bit version 1.4.2 binary):

$ mget -O /Joyent_Dev/public/mdb_v8/v1.4.3/mdb_v8_ia32.so

or using curl:

$ curl -O https://us-east.manta.joyent.com/Joyent_Dev/public/mdb_v8/v1.4.3/mdb_v8_ia32.so

This one-liner will get you the latest 32-bit binary:

$ mget -O $(mget -q /Joyent_Dev/public/mdb_v8/latest)/mdb_v8_ia32.so

Design goals

An important design constraint on this tool is that it should not rely on assistance from the JavaScript runtime environment (i.e., V8) to debug Node.js programs. This is for many reasons:

In short, there are many kinds of problems that cannot be debugged with a debugger that relies on the running process to help debug itself. The ACM Queue article Postmortem Debugging in Dynamic Environments outlines the history and motivation for postmortem debugging and the challenges underlying postmortem debugging in higher-level languages.

Implementation notes

We built this tool on mdb for two reasons:

In order to provide postmortem support, mdb_v8 has to grok a number of internal implementation details of the V8 VM. Some algorithms, like property iteration, are (regrettably) duplicated inside mdb_v8. But many pieces, particularly related to the structure of V8 internal fields, are dynamically configured based on the process being debugged. It works like this:

An ideal solution would avoid duplicating any VM knowledge in the debugger module. There are two obvious approaches for doing that:

  1. In addition to encoding heap structure in the binary at build-time, encode algorithmic pieces as well. This could use a mechanism similar to the DTrace ustack helper, which allows VMs to encode deep internal details in a way that even the kernel can safely use, even in delicate kernel contexts. To get to this point would require figuring out all the kinds of information a debugger might need and figuring out how the VM could encode it in production binaries (i.e., efficiently) for execution by an arbitrary debugger.
  2. Alternatively, VMs could provide their own standalone postmortem debugging tools that could reconstituting a program's state from a core file and then providing a normal debugging interface. Those debuggers wouldn't necessarily help with issues that span both native and JavaScript code.

Both of these approach require considerable first-class support from the VM (and team, who would have to maintain these implementations), which does not seem to exist for the case of V8 (or any other VM we know of). The existing approach requires minimal maintenance because much of the metadata is created through the same mechanisms in the build process that define the classes and fields themselves.

Contributing

See the Developer's Notes for details.

License

With the exception of the "cstyle.pl" tool, all components in this repo are licensed under the MPL 2.0. "cstyle.pl" is licensed under the CDDL. (Various pieces in this repo were historically released under other open source licenses as well.)