Truinto / DarkCodex

Mod for Pathfinder: Wrath of the Righteous
MIT License
53 stars 19 forks source link

Suggestion: virtuous paladin & bladed brush #87

Open CanMik opened 2 years ago

CanMik commented 2 years ago

Is it possible to have bladed brush feat (https://www.d20pfsrd.com/feats/combat-feats/bladed-brush-combat/) Is it possible to add the virtous paladin archetype (https://www.d20pfsrd.com/classes/core-classes/paladin/archetypes/paizo-paladin-archetypes/virtuous-bravo-paladin-archetype/)

Truinto commented 2 years ago

Puh, this is quite difficult. The panaches must be created from scratch as well.

Truinto commented 2 years ago

I have this ~80% finished, but I am low on motivation :P

CanMik commented 2 years ago

Really cheers man, take a break we will be waiting no need to rush.

Le mar. 13 sept. 2022 à 20:37, Truinto @.***> a écrit :

I have this ~80% finished, but I am low on motivation :P

— Reply to this email directly, view it on GitHub https://github.com/Truinto/DarkCodex/issues/87#issuecomment-1245811954, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANLQMJTOHXU7GYYVQXUBTULV6DCXLANCNFSM53IPMP5A . You are receiving this because you authored the thread.Message ID: @.***>

CanMik commented 2 years ago

Btw I found some ressources but it's for kingmaker : For the virtuous bravo : https://www.nexusmods.com/pathfinderkingmaker/mods/196?tab=description And for the ripost : https://www.nexusmods.com/pathfinderkingmaker/mods/182

Truinto commented 1 year ago

I finished the ground work. But it's a lot of features. And I am sure there are a lot of bugs. Anyone willing to play test? Log file might be needed. DarkCodex.zip

CanMik commented 1 year ago

I'm gonna try tonight

CanMik commented 1 year ago

I tried a bit, not finished but i have a weird bug while having a bravo paladin with the bladed brush feat, my character suddenly got theses feats : point blank shot, combat expertise, deadly aim

Truinto commented 1 year ago

That's the freebe feats option. Disable it.

CanMik commented 1 year ago

Hello i'm back from testing so far everything looks good besides :

Truinto commented 1 year ago

Thanks. I am surprised that so many features work without bugs.

Guardian24829 commented 1 year ago

Poked around the new archetype a little bit, and I have one question - is panache being implemented as a usable/limited resource, or are the associated deeds/abilities usable without limit? I didn't notice anything tracking Panache Points (as far as I could tell), though the ability text referenced the use of points - couldn't tell if points were being spent behind the scenes and just missing a UI component, or if points were not implemented in the version i was using.

Truinto commented 1 year ago

I honestly didn't check any of them for bugs. I just didn't get to it.

I think there are 1 or 2 abilities that consume panache points. Abilities that read 'need at least one' just work at all times. It seems a waste of time to implement that logic, considering otherwise it would always be better to not consume the last point anyway. I can see the potential in a slow pace dramatic tabletop moment. But that just doesn't exist here.

Regarding the UI. The resource number is always relative to the number of uses. If you have 10 points and an ability consumes 0, then the number is -1 and not displayed. If it consumed 2, then it would display 5. So displaying the points is also pretty difficult. Again, there is 1 or 2 abilities that consume charges, so you should see the a number there.

Truinto commented 10 months ago

Note to self