Tschipcraft / deathanimations_test

This is the Test Branch for Death Animations v2.0. Do not use without backups! Mobs have new epic animations when they die! Inspired by iChun's Mob Dismemberment.
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Death Animations v2.0 Test Branch

A data pack for Minecraft

⚠ THIS IS A DEVELOPMENT EDITION! BUGS MAY OCCUR! DO NOT USE WITHOUT BACKUP!

What's been happening?

Due to my limited free time, development of this rather large data pack compared to my other data packs is difficult to fit into my schedule, but rest assured that development has not stopped and this project is still on my list of things I want to finish. Also, due to the (newly) added display entities, I'm tempted to completely rewrite most of the logic of the already established work in this rewrite, which would add another refactor with no results, but may be beneficial to the overall performance of this data pack in the long run.

For upcoming updates, I'm taking a new approach by planning ahead first and splitting the code into modules to make them easier to develop and maintain.

I want to help! Contributions in form of pull request are at the current time not really feasable. If you want to support this project, feel free to support me over on Ko-fi, any amount helps. Ko-fi button

(Old) Roadmap

This is the third development version of Death Animations v2.0 for Minecraft 1.19

✔️ Implemented:

📜 Planned (not yet implemented):

A not so frequently updated roadmap can also be viewed on my website

Features

Mobs have new, epic animations when they die.

Works with: Zombies, Husks, Skeletons, Strays, Creepers, Drowned, Spiders, Cave Spiders, Phantoms, Enderman, (Villagers), Pillagers, Evokers, Vindicators, Illusioners, Piglins, Piglin Brutes, Zombified Piglins, Pigs, Cows, Chicken, Sheep, Frogs, Tadpoles, Fish, Snow Golem, (Iron Golem, Ravagers, Endermites - soon).

Most body parts can be picked up with a right-click. You can also use them inside a crafting table or even eat them.

(Unique animations will be available for Iron Golems, Phantoms, Blazes, Enderman, Endermites and Ravagers. - soon)

Make sure to adjust the data pack for your needs by opening the settings (/trigger settings)

Installation

Download the latest release from here. Put the data pack .zip file into the datapacks folder of your Minecraft world and the assetpack .zip file into your .minecraft/resourcepacks folder. Make sure to activate the resource pack and data pack ingame.

Issues 🐱‍👤

This edition likely houses many bugs. If you encounter one, feel free to submit a issue.