TypeTogether / Playwrite

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SIL Open Font License 1.1
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Playwrite

Playwrite is a typeface engine that allows the creation of primary school cursive fonts. These school fonts are the practical result of the Primarium research project [www.primarium.info] a groundbreaking educational effort that documents the history and current practice of instruction methodologies and models taught to primary school students worldwide. Its findings with regards to the calligraphic models currently in use, their development and rationale, informed the design of the Playwrite glyphs.

The shape of the handwritten Latin alphabet has developed following different currents, trends and colonial influences around the world. As a result, the very notion of what constitutes primary school cursive writing varies dramatically. It could be vertical or slanted, fully joined or semi-joined, uppercase letters can be ornate and decorative or simply borrowed from print styles, lowercase letters can be based on round or oval foundational shapes, and the proportion of the x-height vis-a-vis the ascenders and descenders can differ.


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Build instructions

The definitive, stable, fonts are built by the Continuous Integration engine, which runs every time the source files are updated in the repository. It produces a .zip file with all the built fonts that are included on each Action run as well as pushes the produced fonts into the fonts directory.

If you want to build fonts manually on your own computer as part of the development or testing process:

Letter variations

Based on the Primarium study the TypeTogether team isolated a limited number of structural variations for the Latin letter shapes: 8 variation styles for lower cases and three for uppercases. With the help of a sturdy contextual alternate (CALT) opentype code these different variation groups can be seamlessly combined.

Precursive

Default set of lower case letters. These are completely unjoined.

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Modern cursive

Same design as precursive in isolated shape but it triggers a semi-connected typesetting. Uses .mod suffix (e.g. n.mod).

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Fully joined modern cursive

Adds loops to descenders and connecting strokes to letters that do not connect in .mod. Uses .jmc suffix (e.g. g.jmc).

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Full Cursive

Construction of several glyphs change to match a continuous cursive style. Uses .ful suffix (e.g. s.ful).

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Speed loops

Adds speed loops to most letters with ascender strokes. Uses .lop suffix (e.g. h.lop).

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Curved entry stroke

Changes the lead-in connection at x-heigh level for several letters. Uses .cnt suffix (e.g. n.cnt).

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Mirrored loops

Adds loops in to two letters and switches loop direction in “f”. Uses .mrr suffix (e.g. f.mrr).

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Microloops

Adds knots or small loops to mark stroke direction change in some letters. Uses .mlp suffix (e.g. o.mlp).

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Print

Default set of upper case letters. These are completely unjoined.

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Cursive upper cases

Cursive capitals. Also enable connection with a number of lowercase letters Uses .cur suffix (e.g. A.cur).

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Decorative upper cases

Secondary set of decorative capitals to match certain handwriting models. These are semi-connected. Uses .dec suffix (e.g. G.dec).

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Regional variants lower cases

Alternative designs necessary for one or more specific regions. These use suffix locl when used in several fonts or locl_XX where XX is a two letter country code. (e.g. Q.dec_pt).

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Regional variants upper cases


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Design variation axes

Playwrite's design space spans over four variation axes: the slant of the letters, ascender and descender length, typographic color, and a stroke speed axes that controls the tension of the curves and the direction and connection of the strokes.


Country recipes

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Recipes for regional models of the Playwrite font are created by recipes that reside on a CSV file Playwrite/sources/data/models-all.csv. Each row of the file contains the data that names the font model, specifies a location in three of the founr axes (the weight axis always remains variable), and contains a selection of the of the letter variants that are preferred in that region.

Structure of each row is as follows: Country;lang_tag;slnt;EXTD;SPED;UC;lc

The classes UC and lc must contain the exact number of glyphs that is expected in the substitution classes, and in the correct order: @UC = [A B C D E F G H I J K L M N O P Q R S T U V W X Y Z AE Eth IJ Eng OE Thorn Germandbls];

@lc = [a b c d e f g h i j k l m n o p q r s t u v w x y z ae eth ij eng oe thorn germandbls idotless jdotless];

Here is an example of the recipe used for the Canada Playwrite Font: Canada;CAN;18;496;100;A.cur_locl B.dec C.cur D.dec E.cur F.dec G.dec H.dec I.cur J.cur K.dec L.dec M.cur N.cur O.dec P.dec Q.cur R.dec S.cur T.dec U.cur V.cur W.cur X.cur Y.cur Z.cur AE.cur Eth IJ.cur Eng OE.cur Thorn Germandbls;a.mod b.lop c.mod d.mod e.ful f.mrr g.jmc h.lop i.mod j.jmc k.lop l.lop m.cnt n.cnt o.mod p.mrr_ca q.mrr r.ful s.ful t.mod u.mod v.cnt w.cnt x.ful y.cnt z.cnt ae.ful eth.mod ij.jmc eng oe.ful thorn.jmc germandbls.jmc idotless.mod jdotless.jmc

List of fonts by region

Each font model uses the following naming conventions:

Country Alpha-2 code Variant Family name Display name
Argentina AR Playwrite AR Playwrite Argentina
Australia AU NSW Playwrite AU NSW Playwrite Australia NSW
Australia AU QLD Playwrite AU QLD Playwrite Australia QLD
Australia AU SA Playwrite AU SA Playwrite Australia NSW
Australia AU TAS Playwrite AU TAS Playwrite Australia TAS
Australia AU VIC Playwrite AU VIC Playwrite Australia VIC
Austria AT Playwrite AT Playwrite Österreich
Belgium BE WAL Playwrite BE WAL Playwrite België WAL
Belgium BE VLG Playwrite BE VLG Playwrite België VLG
Brazil BR Playwrite BR Playwrite Brasil
Canada CA Playwrite CA Playwrite Canada
Chile CL Playwrite CL Playwrite Chile
Colombia CO Playwrite CO Playwrite Colombia
Croatia HR Playwrite HR Playwrite Hrvatska
Croatia HR Left Hand Playwrite HR Lijeva Playwrite Hrvatska Lijeva
Cuba CU Playwrite CU Playwrite Cuba
Czech Republic CZ Playwrite CZ Playwrite Česko
Denmark DK Looped Playwrite DK Loopet Playwrite Danmark Loopet
Denmark DK Unlooped Playwrite DK Uloopet Playwrite Danmark Uloopet
England GB SemiJoined Playwrite GB S Playwrite England SemiJoined
England GB Joined Playwrite GB J Playwrite England Joined
France FR Traditionnelle Playwrite FR Trad Playwrite France Traditionnelle
France FR Moderne Playwrite FR Moderne Playwrite France Moderne
Germany DE Grundschrift Playwrite DE Grund Playwrite Deutschland Grundschrift
Germany DE LA Playwrite DE LA Playwrite Deutschland LA
Germany DE SAS Playwrite DE SAS Playwrite Deutschland SAS
Germany DE VA Playwrite DE VA Playwrite Deutschland VA
Hungary HU Playwrite HU Playwrite Magyarország
Iceland IS Playwrite IS Playwrite Ísland
India IN Playwrite IN Playwrite India
Indonesia ID Playwrite ID Playwrite Indonesia
Ireland IE Playwrite IE Playwrtie Ireland
Italy IT Tradizionale Playwrite IT Trad Playwrite Italia Tradizionale
Italy IT Moderna Playwrite ITA Moderna Playwrite Italia Moderna
Mexico MX Playwrite MX Playwrite México
Netherlands NL Playwrite NL Playwrite Netherland
New Zealand NZ Playwrite NZ Playwrite New Zealand
Nigeria NG Modern Playwrite NG Modern Playwrite Nigeria Modern
Norway NO Playwrite NO Playwrite Norge
Peru PE Playwrite PE Playwrite Perú
Poland PL Playwrite PL Playwrite Polska
Portugal PT Playwrite PT Playwrite Portugal
Romania RO Playwrite RO Playwrite România
Slovakia SK Playwrite SK Playwrite Slovensko
South Africa ZA Playwrite ZA Playwrite South Africa
Spain ES Playwrite ES Playwrite España
Spain ES Decorative Playwrite ES Deco Playwrite España Decorativa
Tanzania TZ Playwrite TZ Playwrite Tanzania
USA US Modern Playwrite US Modern Playwrite US Modern
USA US Traditional Playwrite US Trad Playwrite US Traditional
Vietnam VN Playwrite VN Playwrite Việt Nam

Create or edit handwriting models

For creating new models or editing existing you can follow these steps:

  1. (If needed) Add/modify glyphs to the source file.
  2. (If needed) Add feature code (classes, substitutions, connections) to ./sources/features/Playwrite.fea.
  3. Add the model recipe entry data to ./sources/data/models-all.csv

Now you are ready to build the new model fonts following the build instructions.