Closed StrikerMan780 closed 3 months ago
~ game just released updates, hopefully solves some of these issues :D
It does not, unfortunately.
Leaving this here for anyone wanting a temporary workaround: https://shadowmavericks.com/files/ShareX/UE4SS_4d65ae1_nodefaultdlldircetoriescall.zip
Caveat being, DLL mods might not work. Lua and blueprint mods should be fine, however.
thanks, workaround worked on Gportal server
~ game just released updates, hopefully solves some of these issues :D
It does not, unfortunately.
Leaving this here for anyone wanting a temporary workaround: https://shadowmavericks.com/files/ShareX/UE4SS_4d65ae1_nodefaultdlldircetoriescall.zip
Caveat being, DLL mods might not work. Lua and blueprint mods should be fine, however.
Im guessing we got zero idea why Proton broke overnight though huh 😢
I believe I've found a reasonable fix for this problem. See #453.
The fix is now available as an experimental version here: https://github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-39-g3320fc1.zip If you try it, it would be appreciated if you tell us if it works.
The fix is now available as an experimental version here: https://github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-39-g3320fc1.zip If you try it, it would be appreciated if you tell us if it works.
Windows Server 2022 Datacenter
it works well.
The fix is now available as an experimental version here: https://github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-39-g3320fc1.zip If you try it, it would be appreciated if you tell us if it works.
It's working for me on my GPortal server!
修復現在作為實驗版本提供: https: //github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-39-g3320fc1.zip 如果您嘗試的話,將會是如果您告訴我們它是否有效,我們將不勝感激。
Sorry ,unfortunately, this version still conflicts with the stand-alone version. According to tests, an error occurs with the dll file: "dwmapi.dll". If you delete this file, the game will run, but any Mod that relies on UE4SS will not.
修復現在作為實驗版本提供: https: //github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-39-g3320fc1.zip 如果您嘗試的話,將會是如果您告訴我們它是否有效,我們將不勝感激。
Sorry ,unfortunately, this version still conflicts with the stand-alone version. According to tests, an error occurs with the dll file: "dwmapi.dll". If you delete this file, the game will run, but any Mod that relies on UE4SS will not.
I'm unable to reproduce the problem. Both PalWorld (on Steam) and PalServer (via SteamCMD) work for me.
修復現在作為實驗版本提供: https: //github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-39-g3320fc1.zip 如果您嘗試的話,將會是如果您告訴我們它是否有效,我們將不勝感激。
Sorry ,unfortunately, this version still conflicts with the stand-alone version. According to tests, an error occurs with the dll file: "dwmapi.dll". If you delete this file, the game will run, but any Mod that relies on UE4SS will not.
Make sure you don't have a copy of the old xinput dll wrapper in there.
the fix worked for me as far as i can tell it let people in now to see if the mods actually work
I added the no food decay mod and have been chilling for an hour now, and nothing has expired yet. Looks good to me.
its working serverside but cant use creative menu
its working serverside but cant use creative menu
Any errors in UE4SS.log ?
UE4SS.log this is what its saying now
Can you share your mods directory ? This could be a mod specific problem but I'd like to confirm by looking at the code of the mod.
this?
Yeah, but I just found CreativeMenu on Nexus Mods so I think you might not need to send anything.
Regarding CreativeMenu: @ksumm1998 Have you tried updating the mod ? I'm not able to reproduce the same problem. @Okaetsu I am however unable to actually interact with the menu when it opens, it won't accept my mouse or keyboard inputs.
Update on CreativeMenu: I'm now able to reproduce the problem. The /creativemenu command doesn't work. I was previously using the keybind and that does work. Will investigate to see if /creativemenu being broken is because of UE4SS or the mod itself.
i can click on them but they dont load in while they do in single player
also thankyou for putting in all the work to help I do appreciate it
The CreativeMenu mod is failing in GetModActor
:
for index, value in ipairs(ActorArray) do
It's assuming that ActorArray
is a table, but it's in fact nil
in this case for some reason.
EDIT: This looks like something for @Okaetsu (the mod author) to look into, it doesn't look like a bug in UE4SS.
@UE4SS That's some jank from Palworld when you first load into a world, I'm thinking they have some UI element stuck on the screen. As for the command being broken, that's a UE4SS issue where LogicMods don't load properly with Dedicated Servers.
It's related to PostLoadMap hook that BPModLoaderMod is using and I forgot the exact details, but the hook doesn't get called at the right time in UE4SS. I made a pretty hacky workaround for servers which loops until it successfully loads the mods.
@localcc was working on a fix, but I dunno what the status on that is.
the workaround worked though
As for the command being broken, that's a UE4SS issue where LogicMods don't load properly with Dedicated Servers.
It's related to PostLoadMap hook that BPModLoaderMod is using and I forgot the exact details, but the hook doesn't get called at the right time in UE4SS. I made a pretty hacky workaround for servers which loops until it successfully loads the mods.
I've confirmed that it works after applying your BPML changes.
Blueprint mod loading should actually be fixed by a slightly less hacky way in #454
修復現在作為實驗版本提供:https: //github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/UE4SS_v3.0.1-39-g3320fc1.zip如果您嘗試的話,將會是如果您告訴我們它是否有效,我們將不勝感激。
抱歉,不幸的是,該版本仍然與單機版本衝突。根據測試,dll檔案「dwmapi.dll」出現錯誤。如果刪除此文件,遊戲將運行,但任何依賴 UE4SS 的 Mod 都不會運行。
確保其中沒有舊的 xinput dll 包裝器的副本。
Yeah, I was checked, there has no any "xinput.dll" in my folder, but when I start the game, it just pop this window
That looks like a popup from one of your mods
這看起來像是來自您的某個模組的彈出窗口
Right? But what is puzzling is that this error will only pop up when dwmapi.dll exists in the Win64 folder. I was also dumbfounded.
dwmapi.dll is what injects UE4SS into your game, which in turn loads all of your mods. If you delete dwmapi.dll then none of your mods will be loaded. Clearly one of the mods that you have installed is causing this popup, and is very likely a C++ mod (i.e. a mod that has a main.dll
file inside of it). This is not a UE4SS issue. Find the mod and find its github or nexusmods page.
dwmapi.dll 是將 UE4SS 注入到您的遊戲中,進而載入您的所有 mod。如果刪除 dwmapi.dll,則不會載入任何 mod。顯然,您安裝的 mod 之一導致了此彈出窗口,並且很可能是 C++ mod(即
main.dll
內部有檔案的 mod)。這不是 UE4SS 問題。找到該 mod 並找到其 github 或 nexusmods 頁面。
God damn! It turned out to be one of the mod that ignored the building restrictions! Thx bro, my Hero!
Branch or Release 3.0.1
Game and Engine Version Palworld v0.2.0.6. Unreal Engine 5.
Describe the bug Dedicated servers seem to either refuse connections if UE4SS is installed, even without any additional mods. bUseObjectArrayCache is set to false, and it still refuses to work. Removing UE4SS stops the issue.
Mods directory Just stock UE4SS Mods folder.
To Reproduce
Expected behavior Being able to connect.
Screenshots, UE4SS Log, and .dmp file
Desktop (please complete the following information):