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UMassGameDev
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Game-1
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Spikes hurt the player from slightly too far away
#16
Art126
opened
23 hours ago
0
Anubis joke appears unloaded for a split second
#15
Art126
opened
1 day ago
0
No death animation plays when dying from fire
#14
Art126
opened
3 days ago
0
The player can survive at 0 health if they die while warping
#13
Art126
opened
4 days ago
0
Dead bodies float in place
#12
Art126
opened
4 days ago
0
GroundDetector.cs doesn't detect interactables even though they function as the ground
#11
Art126
opened
1 week ago
0
Interaction progress starts even without an interactable
#10
Art126
opened
1 week ago
0
Interact progress bar persists visually
#9
Art126
opened
1 week ago
0
Issues with extreme aspect ratios
#8
Art126
opened
1 week ago
0
Game continues even when the player can't move during transitions
#7
Art126
opened
1 week ago
0
Enemies can stick to walls
#6
Art126
opened
1 week ago
0
The player can hurt themselves with their own projectile attacks
#5
Art126
opened
1 week ago
1
Collision on sand tiles is too bumpy and causes movement issues
#4
Art126
opened
1 week ago
0
Interact progress bar appears on interactables that have no long press functionality
#3
Art126
opened
1 week ago
0
Anything on the documentation site's Todo list is fair game!
#2
Stephen-Nuttall
opened
1 week ago
0
Knockback allows enemies to be stun-locked
#1
Stephen-Nuttall
opened
1 week ago
0