Closed Federico-PizarroBejarano closed 4 years ago
Can you give the topics the correct name according to the namespace /zed/zed_node/
. See here for the names of the topics you published. Also idk if you need rectified images from the stereo cam... You can also move this into the simulate ZED stereo cam issue
Can you give the topics the correct name according to the namespace
/zed/zed_node/
. See here for the names of the topics you published. Also idk if you need rectified images from the stereo cam... You can also move this into the simulate ZED stereo cam issue
So the new namespace needs to be /zed/zed_node? where does it say that? The rectified images are produced automatically.
@erickmu1 I added the visual odom package and added it to the gazebo launch file. the topics are created and seem to be working but I don't know how to test it
Can you give the topics the correct name according to the namespace
/zed/zed_node/
. See here for the names of the topics you published. Also idk if you need rectified images from the stereo cam... You can also move this into the simulate ZED stereo cam issueSo the new namespace needs to be /zed/zed_node? where does it say that? The rectified images are produced automatically.
this is actually happens when you run the launch files they provide, all the topics are namespaced by /zed
and it seems there is another layer of namespacing under /zed_node
. Hence when you launch the stereo cam, you see topics such as /odom
being published under /zed/zed_node/odom
. Really this is just how it is when we launch stuff and would make simulation mimic reality a little more (plus less worrying over changing topic names).
@erickmu1 I added the visual odom package and added it to the gazebo launch file. the topics are created and seem to be working but I don't know how to test it
You can move the robot and see if the odom readings match the direction you are moving in. Furthermore, you could compare the values between visual_odom and odom/filtered
and see if they are about the same/consistent when the robot is moving. To move the robot u could either give a nav goal or use teleop keyboard, I'll leave it up to you
Added stereo cam, disparity, point cloud, and depth.