Initial Release, includes most of what I'd like to include in a formal first release.
HUD Presets
Ability to move every element, with sub-elements starting to be able to be tweaked (Armour/Equipment HUD Element)
Some HUD Elements had to be completely re-implemented due to the limitations of their method signatures.
It's worth noting that as of right now, some elements may still be refactored in the future to better organize the mod menus, but as of right now I don't foresee any big CVAR changes, so v1.0.0 should just be the remainder of the HUD Elements away from an actual release. For now, this would be a good MVP to get in front of people for feedback and bug reports.
Initial Release, includes most of what I'd like to include in a formal first release.
It's worth noting that as of right now, some elements may still be refactored in the future to better organize the mod menus, but as of right now I don't foresee any big CVAR changes, so v1.0.0 should just be the remainder of the HUD Elements away from an actual release. For now, this would be a good MVP to get in front of people for feedback and bug reports.