UndeadZeratul / hideous-helmet-extended

A Customizable HUD for Hideous Destructor! Requires HUDCore, and supports Hideous Helmet
GNU General Public License v3.0
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Hideous Helmet Extended

Nightly Build

Requires HUDCore by Dastrukar
Supports Hideous Helmet by Dastrukar

Ever wanted your HUD to feel like it was inside your HHelmet? Would you like more control over your HUD Elements? Well boy howdy do I have the add-on for you! Loading this after HUDCore/HHelmet will add a new Helmet Overlay HUD Element, as well as update the existing HUD elements, to allow you to customize your HUD much more than before, not to mention make the HUD feel more diegetic and immserive!

Examples

_NOTE: The screenshots shown below contain extra addons to achieve the desired effect, including Hudeous kMinimap, Hudeous War Trophies, and my personal reskin addon._

nohelmet
alpha-hud
arc-hud
re1-hud
udv-hud
udv-alt-hud
cali-hud-1
paranthropus-hud-1
paranthropus-hud-2
red-hud-1
zudwa-hud-1
zudwa-hud-2

Limitations

While I've done what I can to allow HUD Elements to be customizable, some elements have their limitations, such as not being able to be scaled or repositioned at all. This is due to how the HUD draws its elements and where that control is given when doing so. Drawing armour durability bars does not support scaling and must be drawn at 100% its original size. Weapon Statuses are entirely under the control of the weapon that draws them, so this HUD cannot move them around or scale them.

Credits

Air Counter Icon:

Radsuit Overlay:

Respirator Overlay:

Hideous Helmet HUD Element Scripts:

Alpha Doom HUD:

Arcterezion's HUD:

Swampyrad's Resident Evil 1 HUD:

Ultimate Doom Visor HUD:

UDV Alternate HUD:

HUDCore HUD Elements:

Berserk Counter Logic:

Stim Counter Logic:

Remaining HUD Elements: