Unity-Technologies / Addressables-Sample

Demo project using Addressables package
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Update SyncFastModeBuild.cs #41

Closed longde123 closed 2 years ago

longde123 commented 4 years ago

in line 96 when assetGroup.GetSchema(); playerDataSchema not null

AddressableAssetEntry CreateCatalogEntriesInternal 732 providerTypes.Add(runtimeProvider); providerTypes in null error

kirstenpilla commented 2 years ago

Thanks @longde123 for reporting this issue! Will be closing this PR, as the SyncAddressables project was removed. The main package now supports a synchronous API https://docs.unity3d.com/Packages/com.unity.addressables@1.19/manual/SynchronousAddressables.html