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Unvanquished
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unvanquished-mapeditor-support
Unvanquished support files for map editors.
https://unvanquished.net
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unvanquished: target_print now has a bitflag for chat prints too
#23
cu-kai
opened
1 day ago
0
entities: add `pos_navcon` entity
#22
illwieckz
opened
2 months ago
24
unvanquished: add entity "TOGGLE" bitflag
#21
cu-kai
closed
3 months ago
2
buildmenu: drop daemonmap
#20
illwieckz
closed
1 year ago
0
Import existing map from Autocad DMG?
#19
stevennt
closed
4 years ago
1
Simplest way to create map from Sketchfab?
#18
stevennt
closed
4 years ago
2
3ds is 3ds not 2ds, fix #16
#17
illwieckz
closed
6 years ago
0
Supports 2ds models instead of 3ds
#16
zturtleman
closed
6 years ago
2
enable NetRadiant build menu's ExtraQ3map2Args option
#15
illwieckz
closed
6 years ago
0
populate default shaderlist for GtkRadiant
#14
illwieckz
closed
6 years ago
0
add DEPS file in NetRadiant gamepack
#13
illwieckz
closed
6 years ago
0
enable dpk and iqm in NetRadiant gamefile
#12
illwieckz
closed
6 years ago
0
models update (iqm, etc.)
#11
illwieckz
closed
6 years ago
1
Unvanquished 0.51.0 support
#10
illwieckz
closed
6 years ago
1
add JackHammer build support
#9
illwieckz
closed
6 years ago
0
add doom3 entity def format writing support for darkradiant
#8
illwieckz
closed
2 years ago
1
Almost follow XDG guidelines
#7
illwieckz
closed
6 years ago
0
Updater entity.py to generate fgd
#6
FreeSlave
closed
7 years ago
3
GamePack licensing
#5
illwieckz
closed
7 years ago
0
now named “unvanquished-mapeditor-support”
#4
illwieckz
closed
7 years ago
0
rename to unvanquished-mapeditor-support
#3
illwieckz
closed
7 years ago
1
Improvements
#2
illwieckz
closed
7 years ago
8
new stuff for map editor game packs
#1
illwieckz
closed
7 years ago
5