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UoA-eResearch
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prx_fishtank
Simulation of monomer - dimer - ring binding of Human Peroxiredoxin 3
https://sidequestvr.com/app/1060/prx_fishtank
MIT License
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Sidequest
#61
neon-ninja
closed
4 years ago
0
Demo video
#60
neon-ninja
closed
4 years ago
0
Watch
#59
neon-ninja
closed
4 years ago
0
support either hands or controllers
#58
neon-ninja
closed
4 years ago
0
scale, nanoparticles, transforms sliders
#57
neon-ninja
closed
4 years ago
0
remove menu mode where all menus disabled.
#56
warrickct
closed
5 years ago
1
player jumping off platform kills player and resets level.
#55
warrickct
opened
5 years ago
1
Zipped 1.6.0 release build has incorrect data folder name
#54
ddoak
closed
5 years ago
1
Accretion particle effects upon ring destruction.
#53
warrickct
closed
6 years ago
0
Add pH control via keyboard input
#52
warrickct
closed
6 years ago
1
Add config file support
#51
warrickct
closed
6 years ago
1
pH slider is not set correctly if party mode is toggled (and pH is reset to high)
#50
ddoak
closed
6 years ago
2
haptics on bonding
#49
neon-ninja
closed
6 years ago
0
visual indicator of monomer -> monomer attraction
#48
neon-ninja
closed
6 years ago
0
held objects don't scale with fishtank
#47
ddoak
closed
6 years ago
0
ring shader - switch from vertex shaded to and from transparent rendering is instantaneous
#46
ddoak
closed
6 years ago
1
Tractor beam (MOTAT feedback)
#45
ddoak
closed
6 years ago
0
Hardcore assembly mode.
#44
ddoak
opened
6 years ago
2
Cartoon rendering switch for player
#43
ddoak
closed
6 years ago
1
Multiplayer
#42
ddoak
opened
6 years ago
0
sound enhancements (MOTAT feedback)
#41
ddoak
opened
6 years ago
0
Add more keyboard controls for demos (MOTAT feedback)
#40
ddoak
closed
6 years ago
2
Switchable signage - user activated
#39
ddoak
opened
6 years ago
1
Interrupted stacks remain manipulable while attached.
#38
ddoak
closed
5 years ago
5
Ring stacks sometimes behave erratically when pairing with a new ring
#37
ddoak
closed
5 years ago
3
Manipulated ring stacks can break up and then not reform
#36
ddoak
closed
6 years ago
1
Ring stacks sometimes don't scale with fishtank
#35
ddoak
closed
6 years ago
0
REMINDER: Performance / VR comfort MOTAT
#34
ddoak
closed
6 years ago
1
Additional features for large monomer cartoon models
#33
ddoak
opened
6 years ago
0
REMINDER: Set default pH to high for MOTAT build!
#32
ddoak
closed
6 years ago
0
Scaled fishtank has some minor issues
#31
ddoak
opened
6 years ago
0
consolidate UI elements into a TiltBrush / Blocks 'wrist' palette
#30
ddoak
closed
6 years ago
2
cartoon backbone rendering switch
#29
ddoak
closed
6 years ago
1
adjustable fishtank ceiling
#28
ddoak
closed
6 years ago
1
Add ability to turn off clutter for green screen etc.
#27
ddoak
opened
6 years ago
0
rings are too fussy about orientation - should bond every 20 degrees and also upside down
#26
neon-ninja
closed
6 years ago
4
Party mode particles
#25
ddoak
closed
6 years ago
1
MOTAT (party/casual mode) info boards
#24
ddoak
closed
6 years ago
2
Party mode switch
#23
ddoak
closed
6 years ago
0
ring offset
#22
neon-ninja
closed
6 years ago
0
switch to donut temporarily on dimer through ring
#21
neon-ninja
closed
6 years ago
0
time to stack game mode
#20
neon-ninja
closed
6 years ago
0
Lorne branch plus some further ring stacking
#19
ddoak
closed
6 years ago
0
Controller hints constantly available or picture of controller on sign post for help
#18
BiancaHaux
closed
6 years ago
0
Adjust text position (too high up) and add heading / restructure
#17
BiancaHaux
closed
6 years ago
0
UX - PH same on the signpost as on the slider (numbers/no numbers)
#16
BiancaHaux
closed
6 years ago
1
Branch - Teleport not working anymore
#15
BiancaHaux
closed
6 years ago
0
opposite forces on break/random jiggle
#14
neon-ninja
closed
6 years ago
0
fix ring partner positioning worst case
#13
neon-ninja
closed
6 years ago
0
signposts for help
#12
neon-ninja
closed
6 years ago
0
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