Upliner / CharMorph

Other
305 stars 14 forks source link

Clothes don't fit properly, leaving patches of skin outside clothes #18

Open stupidlogins opened 1 year ago

stupidlogins commented 1 year ago

On top of plenty of geometry the clothes aren't fit over in the first place

Rigs and muscles are also inferior to MB labs, would've liked working muscles and for the rig to work with clothes for something supposed to be up to date

Upliner commented 1 year ago

Can you send example blend files? Do you have problems with MB-Lab characters or with Antonia/Reom?

stupidlogins commented 1 year ago

I could if I felt like annotating a file for hours on end, it really doesn't help that this and MB lab don't use the same vertex groups, meaning I can't take the superior hair having, non misshapen boxers wearing models of this addon and give it the superior rigging of MB lab with joints that do actual human joint things.

For generating realistic humans, some of these addons fall apart once you want to make anything other than statues, which I imagine is what most people need, on account of there being a 'gaming' rig that's completely inferior to taking MB lab and just tick IK + muscle.

Upliner commented 1 year ago

MB-Lab muscle rig is still available for MB characters

stupidlogins commented 1 year ago

elaborate

Upliner commented 1 year ago

pardon?

stupidlogins commented 1 year ago

make the muscle rig work for generating mb lab characters with charmorph

Upliner commented 1 year ago

Doesn't it work? Have you tried choosing "Basic muscles" in Rig dropdown list?

Hopefullyidontgetbanned commented 1 year ago

On top of plenty of geometry the clothes aren't fit over in the first place

by the way are you using custom clothes or the ones included with charmorph?

stupidlogins commented 1 year ago

I only have the charmorph clothes so yes

and basic muscles is broken, it either doesn't move anything or it moves with complete disregard of the limits of human anatomy, doesn't come close to what mb lab does with its muscles

Hopefullyidontgetbanned commented 1 year ago

As a workaround, it may be best to use the mask modifier to avoid patches.

stupidlogins commented 1 year ago

I'll keep that in mind for after I figure out how to make armor suits

Upliner commented 1 year ago

I can't reproduce these issues so I can't do anything without examples. There is some known issues with clothes, but I had much more of these with MB-Lab.

stupidlogins commented 1 year ago

untitled if this doesn't describe all my problems well enough nothing will, there's no difference in the rig either with the mask applied, even if I take the threshold up to 1 to unmask the rest of the body and make the vertex groups visible

Upliner commented 1 year ago

OK, yes, it's one of "known issues" and in this case it's directly inherited from MB-Lab. I reproduced the same problem in MB-Lab 1.7.8. And this is not a problem in fitting algorighm, there's problem in the clothing asset itself.