"Vertex Aligner" is a MaxScript tool for aligning vertices in 3ds Max. \ The script offers three modes for aligning vertices: \ 1.align between two vertices\ 2.align to one vertex\ 3.align to coordinates\ this script works with spline objects, Editable Poly and Edit Poly modifier for now.\ support for editable mesh , editable pach , and also other modifiers will be added in future
To use "Vertex Aligner," follow these steps:
- "Align between two vertices"
- "Align to one vertex"
- "Align to coordinates"
"Vertex Aligner" is compatible with:
This mode allows you to align vert(s) to the abstract line between two other vertices. To use this mode:
This mode allows you to align vert(s) to one base vertex. To use this mode:
This mode allows you to align vert(s) to specific coordinates. To use this mode:
If you encounter any issues or have any questions about "Vertex Aligner," please feel free to contact me. I am happy to help and welcome any feedback or suggestions for improvement.
"Vertex Aligner" is released under the Apache License 2.0 with the "no endorsement" clause. See the LICENSE file for details.