issues
search
VRushLP
/
RigorMortisGame
A game made for TCSS491 Computational Worlds, Winter 2016
2
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Knight refactor
#88
tjsg1992
closed
8 years ago
0
Remove bug that was causing you to run at knockback acceleration.
#87
tjsg1992
closed
8 years ago
0
Archer fixes
#86
tjsg1992
closed
8 years ago
0
Knight stuff
#85
tjsg1992
closed
8 years ago
0
Title screen is in
#84
VRushLP
closed
8 years ago
0
Pressing left and right now causes you to stand still.
#83
tjsg1992
closed
8 years ago
0
dust cloud and corresponding txt data
#82
cresse
closed
8 years ago
0
More slight fixes
#81
VRushLP
closed
8 years ago
0
Victory screen
#80
tjsg1992
closed
8 years ago
0
(Final) Using a Howls.pos function causes strange interactions with resetting music.
#79
VRushLP
closed
8 years ago
2
Quick fixes
#78
tjsg1992
closed
8 years ago
0
added cloud. separated boss files into separate folders. updated references accordingly.
#77
cresse
closed
8 years ago
0
(Final) Mute Button
#76
VRushLP
closed
8 years ago
0
(Minimum Deliverable) u did it screen
#75
VRushLP
closed
8 years ago
2
(Final) Title Screen
#74
VRushLP
closed
8 years ago
2
(Minimum Deliverable) Add midair attacking
#73
tjsg1992
closed
7 years ago
1
Archer
#72
VRushLP
closed
8 years ago
0
Other enemies
#71
VRushLP
closed
8 years ago
1
More boss assets
#70
cresse
closed
8 years ago
0
Hotfix
#69
tjsg1992
closed
8 years ago
0
Correcting a mistake
#68
VRushLP
closed
8 years ago
0
Can attack through walls
#67
tjsg1992
closed
8 years ago
0
Bottom/Top collisions do not reliably call listeners (e.g. for damage)
#66
tjsg1992
closed
8 years ago
1
Holding right and left places you into a run animation
#65
tjsg1992
closed
8 years ago
2
Attacking in air spawns sword hitbox
#64
tjsg1992
closed
8 years ago
1
Forest boss
#63
tjsg1992
closed
8 years ago
3
Skeleton optimizing
#62
VRushLP
closed
8 years ago
0
Level refinement
#61
VRushLP
closed
8 years ago
0
replaced old skeleton sprites. some constants changed for clarity/consistency
#60
cresse
closed
8 years ago
1
Skeleton logic
#59
VRushLP
closed
8 years ago
0
Add Forest Boss
#58
tjsg1992
closed
8 years ago
1
(Merge) master and enemy-appearance branch
#57
khoadoan91
closed
8 years ago
0
Boss music
#56
tjsg1992
closed
8 years ago
0
Camera work
#55
tjsg1992
closed
8 years ago
0
Animation changes
#54
tjsg1992
closed
8 years ago
1
updated attack references and details
#53
cresse
closed
8 years ago
2
forest boss draft assets, completed knight animations
#52
cresse
closed
8 years ago
1
Refactor request move
#51
tjsg1992
closed
8 years ago
0
(Minimum Deliverable) Add Animation Offsets
#50
tjsg1992
closed
8 years ago
0
Game doesn't work on Chrome when running from local files
#49
VRushLP
closed
8 years ago
0
Refactor GameEngine.requestMove
#48
tjsg1992
closed
8 years ago
1
Collision listener
#47
tjsg1992
closed
8 years ago
0
Knife Throwing (and other sub weapons)
#46
VRushLP
opened
8 years ago
0
World Stuttering
#45
VRushLP
opened
8 years ago
1
(Minimum) Basic Enemy AI
#44
VRushLP
closed
8 years ago
0
Bgm work
#43
VRushLP
closed
8 years ago
0
Added a message to canvas
#42
VRushLP
closed
8 years ago
0
Multiframe animation
#41
tjsg1992
closed
8 years ago
1
Visual stutter (Frame Lag)
#40
cresse
closed
8 years ago
2
added 3 enemies and their sheet data
#39
cresse
closed
8 years ago
0
Previous
Next