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ValveSoftware
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steamworks-vr-api
Source for the Steamworks VR API
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libvrtest_api.dylib
#21
frank-weindel
opened
9 years ago
1
shm_open fails composing an address path longer than SHM_NAME_MAX
#20
nferruzzi
opened
10 years ago
2
oculus sdk 0.4.1
#19
nferruzzi
closed
10 years ago
1
custom driver use-case
#18
sthalik
closed
10 years ago
5
vr_messages.pb.h and .cc not being generated
#17
nickludlam
closed
10 years ago
7
hairy-ninja
#16
ghost
closed
6 years ago
0
No way to query relative size of a screen pixel
#15
dghost
opened
10 years ago
2
IHmd objects representing Oculus devices do not react to display mode changes under Win32
#14
dghost
opened
10 years ago
3
Missing files for linux build
#13
ghost
closed
10 years ago
1
cher
#12
jherico
closed
10 years ago
1
Changed OS X SDK from 'OS X 10.7' to 'Latest OS X'
#11
yaakov-h
closed
10 years ago
1
Fixed windows line ending conversion in xcode_cache_wrapper and protoc for osx32
#10
yaakov-h
closed
10 years ago
1
eye matrices are reversed (or in camera space), improperly combined with the orientation.
#9
jherico
opened
10 years ago
0
/src/vrclient/hmdlatest.cpp is missing header
#8
jherico
closed
10 years ago
2
Unused include in pathtools.cpp prevents building on VS2013 Express
#7
jherico
closed
10 years ago
3
reduced field of view
#6
jherico
opened
10 years ago
0
Use GLM
#5
jherico
opened
10 years ago
0
GetDistortionScale() misused
#4
jherico
closed
10 years ago
4
Add OculusSDK as a git submodule
#3
jherico
closed
10 years ago
1
vpc - Valve project compiler?
#2
andrew-aladev
closed
10 years ago
1
Fails to build on OS X
#1
yaakov-h
closed
10 years ago
5