Balder is the generic property graph model of the Vanaheimr research project. In contrast to other graph libraries and graph databases Balder focus is to provide a versatile and expressive graph interface to model your domain specific knowledge easily, to keep the quality of your data as high as possible and to achieve high-speed speed calculations in a distributed enviroment not by hoping for an optimization oracle, but by letting you choose and tweak the right optimizations.
Balder provides a property graph model with some currently unique features:
var _TinkerGraph = new PropertyGraph();
_TinkerGraph.OnVertexAdding += (graph, vertex, vote) => {
Console.WriteLine("I like all vertices!");
};
_TinkerGraph.OnVertexAdding += (graph, vertex, vote) =>
{
if (vertex.Id == 5) {
Console.WriteLine("I'm a Jedi!");
vote.Veto();
}
};
var marko = _TinkerGraph.AddVertex(1, v => v.SetProperty("name", "marko"). SetProperty("age", 29));
var vadas = _TinkerGraph.AddVertex(2, v => v.SetProperty("name", "vadas"). SetProperty("age", 27));
var lop = _TinkerGraph.AddVertex(3, v => v.SetProperty("name", "lop"). SetProperty("lang", "java"));
var josh = _TinkerGraph.AddVertex(4, v => v.SetProperty("name", "josh"). SetProperty("age", 32));
var vader = _TinkerGraph.AddVertex(5, v => v.SetProperty("name", "darth vader"));
var ripple = _TinkerGraph.AddVertex(6, v => v.SetProperty("name", "ripple").SetProperty("lang", "java"));
var peter = _TinkerGraph.AddVertex(7, v => v.SetProperty("name", "peter"). SetProperty("age", 35));
Console.WriteLine("Number of vertices added: " + _TinkerGraph.Vertices().Count());
marko.OnPropertyChanging += (sender, Key, oldValue, newValue, vote) =>
Console.WriteLine("'" + Key + "' property changing: '" + oldValue + "' -> '" + newValue + "'");
marko.OnPropertyChanged += (sender, Key, oldValue, newValue) =>
Console.WriteLine("'" + Key + "' property changed: '" + oldValue + "' -> '" + newValue + "'");
var _DynamicMarko = marko.AsDynamic();
_DynamicMarko.age += 100;
_DynamicMarko.doIt = (Action<String>) ((text) => Console.WriteLine("Some infos: " + text + "!"));
_DynamicMarko.doIt(_DynamicMarko.name + "/" + marko.GetProperty("age") + "/");
var e7 = _TinkerGraph.AddEdge(marko, vadas, 7, "knows", e => e.SetProperty("weight", 0.5));
var e8 = _TinkerGraph.AddEdge(marko, josh, 8, "knows", e => e.SetProperty("weight", 1.0));
var e9 = _TinkerGraph.AddEdge(marko, lop, 9, "created", e => e.SetProperty("weight", 0.4));
var e10 = _TinkerGraph.AddEdge(josh, ripple, 10, "created", e => e.SetProperty("weight", 1.0));
var e11 = _TinkerGraph.AddEdge(josh, lop, 11, "created", e => e.SetProperty("weight", 0.4));
var e12 = _TinkerGraph.AddEdge(peter, lop, 12, "created", e => e.SetProperty("weight", 0.2));
return _TinkerGraph;
Additional help and background information can be found in the Wiki.
For more examples and tutorials please look at the Bragi project if you are interessted
in simple but interactive graph visualizations consult the Loki project or look at Aegir for mapping applications.
News and updates can also be found on twitter by following: @ahzf or @graphdbs.
The installation of Blueprints.NET is very straightforward.
Just check out or download its sources and all its dependencies:
if you want to clone the entire Vanaheimr graph processing stack just run the following commands:
git clone git://github.com/Vanaheimr/Aegir
git clone git://github.com/Vanaheimr/Balder
git clone git://github.com/Vanaheimr/Blueprints.NET
git clone git://github.com/Vanaheimr/Bragi
git clone git://github.com/Vanaheimr/Eunomia
git clone git://github.com/Vanaheimr/Glyphe
git clone git://github.com/Vanaheimr/Hermod
git clone git://github.com/Vanaheimr/Illias
git clone git://github.com/Vanaheimr/Loki
git clone git://github.com/Vanaheimr/Styx
git clone git://github.com/Vanaheimr/Vanir
git clone git://github.com/Vanaheimr/Walkyr
git clone git://github.com/Vanaheimr/libs
mkdir srclibs
cd srclibs
git clone git://github.com/ahzf/MonoCompilerAsAService.git
git clone git://github.com/Alxandr/Jurassic.git
Blueprints.NET is released under the Apache License 2.0. For details see the LICENSE file.
To suggest a feature, report a bug or general discussion: http://github.com/Vanaheimr/Blueprints.NET/issues
If you want to help or contribute source code to this project, please use the same license.
The coding standards can be found by reading the code ;)
Blueprints.NET is a reimplementation of the Blueprints library for Java
provided by Tinkerpop. Additional ideas are based on the Boost Graph Library.
Please read the NOTICE file for further credits.