Closed weepingminotaur closed 2 years ago
In order to sync up with other modules (such as Automated Animations), it would be great to be able to delay all shakes, blood, and sound (in milliseconds) in module settings, so the effects happen after weapon or spell animations.
I will look into adding global delay options for the next update - thanks for trying out the module!
Closing this ticket as one is already open for this feature
In order to sync up with other modules (such as Automated Animations), it would be great to be able to delay all shakes, blood, and sound (in milliseconds) in module settings, so the effects happen after weapon or spell animations.