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Vdauphin
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HeartsAndMinds
:heart::brain: 1.24.2 is out! 🎉
http://vdauphin.github.io/HeartsAndMinds/
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FIX: Tweak size of enemies patrol
#1301
Vdauphin
closed
2 years ago
0
Add: BI Layer for vehicle in mission.sqm
#1300
Vdauphin
closed
2 years ago
0
FIX: Advise when the vehicle is not align with the towing vehicle
#1297
Vdauphin
closed
2 years ago
0
FIX: Chemical protection tweak for uniform
#1296
Vdauphin
closed
2 years ago
0
Add: ACE flags support
#1295
Vdauphin
closed
2 years ago
0
Add: Use hashMap for `btc_city_all`
#1294
Vdauphin
closed
2 years ago
0
FIX: Hack side mission could use an `objNull` as city
#1293
Vdauphin
closed
2 years ago
0
FIX: City name and name marker were overlapping in debug
#1292
Vdauphin
closed
2 years ago
0
FIX: Missing picture claymore in doc door
#1291
Vdauphin
closed
2 years ago
0
FIX: Some building have only one position
#1290
Vdauphin
closed
2 years ago
0
Side mission hostage would throw error about _pos not found if a building has only one position inside
#1287
GoldJohnKing
closed
2 years ago
2
FIX: Side mission checkpoint error due to low number of road
#1286
Vdauphin
closed
2 years ago
0
FIX: Side mission civtreatment error when no road around a city
#1285
Vdauphin
closed
2 years ago
0
FIX: Side rescue give free reputation
#1284
Vdauphin
closed
2 years ago
0
Add: Improve mission.sqf
#1283
Vdauphin
closed
2 years ago
0
Add: More intel types
#1282
Vdauphin
closed
2 years ago
0
Add: Autorestart at a given hour
#1281
Vdauphin
closed
2 years ago
0
Add: Lift keybinds
#1279
Vdauphin
closed
2 years ago
0
Add: improve class.sqf
#1278
Vdauphin
closed
2 years ago
0
FIX: StrongpointArea could be choose for side
#1275
Vdauphin
closed
2 years ago
0
FIX: IED and tag number consistency with city status
#1274
Vdauphin
closed
2 years ago
0
FIX: Can't use multiple curator
#1273
Vdauphin
closed
2 years ago
0
FIX: Improve performance of chem fnc checkloop with big array
#1272
Vdauphin
closed
2 years ago
0
FIX: Static don't spawn in city without entrerable buildings
#1271
Vdauphin
closed
2 years ago
0
FIX: btc_bigShower doesn't existe anymore
#1270
Vdauphin
closed
2 years ago
0
FIX: Some road have no direction
#1269
Vdauphin
closed
2 years ago
0
Multiplayer save
#1267
LeonFAM
closed
2 years ago
3
Improve addWP.Sqf
#1266
Azraeel
closed
2 years ago
1
FIX: Most of the time cache are outside city
#1265
Vdauphin
closed
2 years ago
0
FIX: Update fix missing headers
#1264
Vdauphin
closed
2 years ago
0
Add: Resupply interaction to logistic point
#1262
Vdauphin
closed
2 years ago
0
FIX: Increase the range for unit spawn coefficient
#1261
Vdauphin
closed
2 years ago
0
FIX: Order from horn doesn't work after firing from the vehicle
#1260
Vdauphin
closed
2 years ago
0
FIX: No reputation change if ACE detonateAfterCookoff false
#1259
Vdauphin
closed
2 years ago
0
FIX: Interpret fall from the sky
#1258
Vdauphin
closed
2 years ago
0
Add: Explosive open door
#1257
Vdauphin
closed
2 years ago
0
Add: Show the number of days since mission start
#1254
Vdauphin
closed
2 years ago
0
Create PO 14
#1253
Raz0rLegend
closed
2 years ago
0
FIX: Can spectate AI
#1252
Vdauphin
closed
2 years ago
0
Add: ACE Headless support
#1251
Vdauphin
closed
2 years ago
0
FIX: Handle the case when player send order from vehicle
#1250
Vdauphin
closed
2 years ago
0
FIX: Disable hook interaction on dead vehicle
#1249
Vdauphin
closed
2 years ago
0
FIX: Error Warning Message: No entry 'bin\config.bin/CfgWeapons.optic_Hamr_F'
#1248
Vdauphin
closed
2 years ago
0
FIX: Disable the use of teleporte interaction while carrying objects with ACE
#1247
Vdauphin
closed
2 years ago
0
FIX: Dead body get deleted when wreck repair/helo respawn
#1246
Vdauphin
closed
2 years ago
0
Improve readme
#1245
Vdauphin
closed
2 years ago
0
Merge pull request #5 from Vdauphin/master_daily
#1244
Raz0rLegend
closed
2 years ago
0
Add: Migrate code in body and respawn events to a proper fnc
#1243
Vdauphin
closed
2 years ago
0
Add: General code improvements
#1241
Vdauphin
closed
2 years ago
0
Add: Remove wheels of civilian vehicles decrease reputation
#1240
Vdauphin
closed
2 years ago
0
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