Open VedVid opened 1 year ago
When player selects player_being, then two icons should be shown: 1) move, initially active, and 2) attack, initially inactive.
Switching active icons should also switch SpriteTracker.
Player controls are kinda modal since 4716535d7a6c1e70d3c7106da4f76fbc3a7ce628 but the action mode may be toggled by "Enter" key only.
When player selects player_being, then two icons should be shown: 1) move, initially active, and 2) attack, initially inactive.
Switching active icons should also switch SpriteTracker.