Vek17 / TabletopTweaks-Base

Tabletop Tweaks is a mod that seeks to adjust the cRPG rules to more closely follow the tabletop ruleset. Additionally it adds content missing from the base game.
MIT License
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Aeon balance changes #167

Open semiliterate opened 3 years ago

semiliterate commented 3 years ago

Aeon currently feels extremely weak in comparison to other mythic paths; the first rank of Aeon gets three common immunities the player may well already have, and a single enforcing gaze 3/day.

In that context, I'd argue the DR enforcing gaze also reducing energy resistance is an unlisted feature, not a bug, and that Aeon balance would not be ruined by even significantly more powerful effects. Aeon Bane at Mythic 4 is at the lower end of power for mythic abilities, similarly (compare to a regular dispel by a merged caster at this rank or Sword of Heaven auto-removing an entire class of effects with Cure Light Wounds and adding the same damage bonus), and is far and away the most powerful Aeon ability pre-Mythic Suppression.

They also don't get a casting stat, as far as I can tell.

Amariithynar commented 3 years ago

You can edit the JSON to remove the Enforcing Gaze change on an individual level. Aeons are also intended to be forces of balance, so it not being exceptionally strong in any one particular area but instead very versatile actually makes quite a bit of sense, IMO.