Video-Game-Development-Club / first-game

The first game that will be created by the Video Game Development Club!
MIT License
1 stars 1 forks source link

first-game

The first game that will be created by the Video Game Development Club!

Click on the link to add a game idea. https://goo.gl/forms/41pcJNEsAohMEFao1 // no longer available

Vote on a game at this link: https://goo.gl/forms/g0YSVa2mQPcC0Lto1 // no longer available

Discord channel https://discordapp.com/widget?id=292764943982264321&theme=dark

Basic Game Story from winning submission:

NOTE: ALL IDEAS HERE CAN BE CHANGED THROUGHOUT THE DEVELOPEMENT PROCESS. THESE ARE JUST THE IDEAS OF THE SUBMISSION, BUT THEY ARE STILL THE BASIS OF THE GAME

|vetoed|//16 bit, cute, chibi, pastel-colored form multiple playable characters, and at least one romance

For a combat system, one could have multiple step inputs, not unlike street fighter or tekken.

There can be stages in a megaman-like sense, with each stage a different setting urban/industrial setting People can make original characters to place as bosses. Defeating a boss will unlock them.

|new|
|Story| bosses leave graphic effects on the game, and your goal is to return the game to normal. Defeating bosses changes a graphics style.
|new art style| dead cells type style, semi cartoonish

Approx. 20 by 70 pixel sprites.

the player can only turn into bosses.

pvp mode, gamepad support, character select available from pause menu, available control character

bosses are corrupted people, graphic effects create enemies from normal people

9 stages, first stage is simulation, after simulation you wake up, first boos(simulation is shadow)

bosses have different stats.

half animal character, winged character, cyborg, acrobat, stealthy character, heavy hitter, large