VikingStudio / FG-5E-Enhancer

A community extension I'm writing to improve D&D 5E combat in Fantasy Grounds Unity. Design Goal is a minimalist streamlined version of the original Combat Enhancer, written for Fantasy Grounds Unity.
https://www.fantasygrounds.com/forums/showthread.php?51353-5E-Enhancer
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Copyright © 2021 Styrmir Thorarinsson

FG-5E-Enhancer

A community extension I'm writing to improve D&D 5E in Fantasy Grounds Unity.

Design Goal

A rewritten minimalist streamlined version of the original 5E Combat Enhancer Classic including a number of broader ranged improvements for playing 5E, written for Fantasy Grounds Unity.

This extension is not intended for backwards compatibility with FGC. While some features may work, others may not or not as intended. There is no testing done or support for its use in FGC.

While one of the design goals is to have a small as possible footprint. This extension is very large and complex, and therefore touches on numerous functionalities. I am not able to put extra work into making sure it is compatible with other extensions, doing so would become an endless task and the extension already does and has taken countless of hours to develop.

Prerequisites

You need to have a copy of Fantasy Grounds Unity installed on your computer. https://www.fantasygrounds.com/home/home.php

Installing

GitHub link: https://github.com/StyrmirThorarins/FG-5E-Enhancer

1) Open the folder "Extension files (complete extension)" to download the latest version of the complete extension.

Or one of the its sub-extensions from here "Extension files (sub-extensions)" folder.

2) Copy the extension file/s to your extension folder (example: Fantasy Grounds Unity\Data\extensions\ [place file here] ).

3) Enable the '5E Enhancer v???' extension/s for your campaign in Fantasy Grounds.

Built With

Versioning

I use SemVer for versioning, with version number MAJOR.MINOR.PATCH, increments.

Authors

License

This project is licensed under private License - see the LICENSE.md file for details. The license is held by Styrmir Thorarinsson and some proprietary code supplied by SmiteWorks.

This license extends to all use or inspiration of the whole or part of its work and code.

This license overrides any licences written or supplied with any sub-extensions or code derived from this project.

Acknowledgments

Menu Options '5E Enhancer, Battle Map Settings'

Menu Options '5E Enhancer, Window Resizing'

Chat Macro Commands

Features, Combat

Features, Interface

Chat Commands

/dsave : Clears save graphics from all tokens. Short for delete save/s.

Releases

v0.1.0 (September, 17th, 2019)
Alpha version of 5E Enhancer. Not for general use, a number of features added and working fully or partially. A number of features still at alpha development phase.

v0.2.0 (October 15th, 2019)

v0.3.1 (October 15th, 2019)

v0.3.2 (October 24th, 2019)

===================================== FGU Beta release (October 28th, 2019)

v0.3.3 (October 30th, 2019)

v0.4.0 (November 23rd, 2019)

v0.5.0 (December 29th, 2019)

v0.6.0 (January 4th, 2020)

v0.7.0 (January 23rd, 2020)

v0.7.1 (February 22nd, 2020)

v0.8.0 (April 1st, 2020)

v0.9.0 (April 14th, 2020)

V0.9.1 (April 20th, 2020)

v0.10.0 (May 18, 2020)

v0.10.1 (25th May, 2020)

v0.10.2 (1st Jun, 2020)

v0.10.3 (- Jun, 2020)

Ideas for future versions.

Bug reports: Effects in brackets don't get removed when it's dropped on the same target again, unlike regular text string ones.