Open AtlasVDrake opened 7 years ago
I have analysed the software, the part consuming CPU is from the library the tool uses for updating the LEDs.
If you want a version that won't use your CPU, you can download my build: [Removed by Cubox-]
However, my "fix" disables any use of dynamic change. Any animation other than "no animation" won't work.
Also having the application run in RAM is not relevant to CPU usage
You don't send code or software via drive on github. Either you fork this project to show modifications, or you create your own repo. Security basis and open source standard :)
And my version available on my repo works with every animations ;) (and i still need testers)
People are probably having game stutter because the CPU usage is through the roof. For my setup, it's pulling in about 9% ! I'm not sure why you didn't want to run the application through RAM. Please lower the CPU usage. All-in-all, well-made application