Coastal Coders is a simulation-based learning platform to assist exploration of K-12 Virginia computer science strands and standards via engaging and thematic challenges.
Users are tasked to navigate computational thinking skills such as decomposition, pattern recognition, algorithmic design, and abstraction as computer science content is expanded upon in each activity or mini-game. Each activity ties computer science connections to uses of innovative, digital technologies.
During gameplay, users navigate real-world activities and challenges while collecting digital tools to assist with in-game problem-solving. Users additionally learn about corresponding STEM careers in computer science with diverse career pathways.
We are working on internal play testing with the Newport News Public School System and are working to establish a more public timeline on application deployment. We are currently targeting ChromeBook devices and will be releasing the application under the Google Play Store. Currently we are running internal testing and not seeking external testers but will be looking for external testers starting Q4 2023.
Version Number | Internal Names | Details | Estimated Dates |
---|---|---|---|
0.107.0.1 | Coastal Coders 2023 | Classroom WebGL Tests | 09/08/2023 |
0.107.0.2 | Coastal Coders 2023 | Makerspace WebGL Tests | 09/12/2023 |
0.107.0.3 | Coastal Coders 2023 | Library WebGL Tests | 09/20/2023 |
0.107.0.4 | Coastal Coders 2023 | Warehouse WebGL Tests | 10/06/2023 |
0.107.0.5 | Coastal Coders 2023 | Website Partial Internal Launch | 10/16/2023 |
0.108.0.1 | Coastal Coders 2023 | Website Full Internal Launch | 10/23/2023 |
0.200.0.1 | Coastcal Coders Soft Launch | Full Launch | 10/31/2023 |
Version Number | Internal Names | Details | Estimated Dates |
---|---|---|---|
0.101.0.1 | Coastal Coders 2023 | Initial Google Play Requests | 05/17/2023 |
0.102.0.1 | AAB T 2 | Rendering Tests | 05/18/2023 |
0.103.0.1 | AAB T 3 | Optimization Tests | 05/19/2023 |
0.104.0.1 | AAB T 4 | Initial Menu Tests | 05/20/2023 |
0.105.0.1 | CoCo Deployment P1 | Overview of Map, Google Play Setup, & Internal Testing System | 6/01/2023 |
0.105.0.2 | CoCo Deployment P2 | Immediate hot fixes for known issues | 06/03/2023 |
0.105.0.3 | CoCo Deployment P3 | Secondary fixes for known issues | 06/05/2023 |
0.106.0.1 | Map Interface | System wide Map-Interface Updates | 06/28/2023 |
Version Number | Internal Names | Details | Estimated Dates |
---|---|---|---|
0.xxx.0.1 | CoCo Content | Town: Museum Module Sequence V1 | xx/xx/2023 |
0.xxx.0.2 | CoCo Content | Town: Makerspace Module Sequence V1 | xx/xx/2023 |
0.xxx.0.3 | CoCo Content | City: Warehouse Module Sequence V1 | xx/xx/2023 |
0.xxx.0.4 | CoCo Windows Build | Windows Build for NN V1 | xx/xx/2023 |
0.xxx.0.5 | Interaction Revamp | System wide 'FEEL' updates and TTS tweaks | xx/xx/2023 |
0.xxx.0.6 | CoCo Content | City: Air Craft Carrier SOL Module Sequence V1 | xx/xx/2023 |
0.xxx.0.7 | CoCo Content | City: Submarine SOL Module Sequence V1 | xx/xx/2023 |
0.xxx.0.8 | CoCo Quality of Life | Instructions, Online Documentation, & External Testing | xx/xx/2023 |
0.xxx.0.9 | Accessibility Revamp | System wide interface font updates and Google TTS tests | xx/xx/2023 |
This project is utilizing the Unity 2022 Tech Release version 3.8F1. Internal testing will done on Windows Deployments with targetted production deployment through the Google Player Store in 2024 to support a wide range of Google Chromebook devices- due to new requirements from Google we will be focusing in on API level 33.