UnityWindowsTTS
Text-To-Speech for Unity + Windows.
We thank to Chad Weisshaar for allowing to share this source code.
This source code was originally from here.
Environment
Requirements
How to try
- Open the solution file: WindowsTTS.sln
- Make sure the active build configuration is x64.
- Build! and then WindowsTTS.dll will be appeared in UnityWindowsTTS\Assets\Plugins.
- Open the sample scene file in UnityWindowsTTS\Assets\Scenes folder.
- Check the WindowsTTS.dll is in the right place.
- Run the scene and press the button.
- If it doesn't make any sound:
- Select the Narrator in the scene, press Add Component, and select 'Narrator'.
- Select the Button under Canvas in the scene, drag and drop the Narrator to the object in On Click() at Button (Script), and change it from No function to Narrator.TestSpeech.
- Then give it a try.
Tip
- You can change the voice by 'Voice Idx' of Narrator, but the index seems to be assigned dynamic somehow. We will update that later.
License
Maintainer